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Winner · KelMan's team

13

81 kills · 5 players

de_dust2 · 32 min

20 rounds · 2026-04-25

Europe 5v5 Queue

No-Luca-noplay

7

56 kills · 5 players

Top fragger

KelMan

30 kills

Top impact

KelMan

133 ADR

Util damage

Alpacino

207 HP

Weak spots this match

vs lifetime baseline
  • MuriGayHomo

    K/D 0.50 (avg 0.71)

    -30%
  • sandor4k

    HS % 43% (avg 55%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KelMan's team

7 · 6

KelMan

L67

30/9/5 · 2667 dmg

ADR

133

HS%

27

K/D

3.33

Entry 4/0Multi 4Util 129AWP 14Pistol 3

Mufo_Bey

2

14/11/5 · 1639 dmg

ADR

82

HS%

64

K/D

1.27

Entry 1/0Multi 1Util 122AWP 1Pistol 2

Alpacino

2

13/13/14 · 1962 dmg

ADR

98

HS%

54

K/D

1.00

Entry 4/0Multi 1Util 207AWP 1Pistol 3

ibobaba21

2

13/11/8 · 1384 dmg

ADR

69

HS%

54

K/D

1.18

Entry 2/0Multi 1Util 159Pistol 2

DEXTER_SHOT

11/12/2 · 1035 dmg

ADR

52

HS%

45

K/D

0.92

Entry 2/0

No-Luca-noplay

5 · 2

blacklife97

2

17/17/1 · 1665 dmg

ADR

83

HS%

24

K/D

1.00

Entry 2/0Multi 1Util 18AWP 10Pistol 2

Muhry

2

15/14/5 · 1650 dmg

ADR

83

HS%

47

K/D

1.07

Entry 1/0Multi 2Util 83

MuriGayHomo

1

9/18/6 · 1368 dmg

ADR

68

HS%

67

K/D

0.50

Entry 3/0Multi 1AWP 2Pistol 6
K/D -30%HS % +72%

edymaxx16

2

8/17/3 · 926 dmg

ADR

46

HS%

50

K/D

0.47

Entry 1/0Util 85AWP 2

sandor4k

7/15/1 · 971 dmg

ADR

49

HS%

43

K/D

0.47

HS % -22%K/D -11%

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.