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Winner · -Anakiri-'s team

13

77 kills · 5 players

de_anubis · 32 min

20 rounds · 2026-05-10

Europe 5v5 Queue

4iantiks's team

7

64 kills · 5 players

Top fragger

Alkaholik

20 kills

Top impact

Alkaholik

110 ADR

Util damage

--eEe--

141 HP

Weak spots this match

vs lifetime baseline
  • -Anakiri-

    HS % 18% (avg 49%)

    -63%
  • Eivor

    K/D 0.93 (avg 1.20)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Anakiri-'s team

6 · 7

Alkaholik

L83

20/14/5 · 2207 dmg

ADR

110

HS%

70

K/D

1.43

Entry 4/0Multi 3Util 49Pistol 4

-Anakiri-

L84

17/11/5 · 1409 dmg

ADR

70

HS%

18

K/D

1.55

Entry 3/0Multi 1Util 24AWP 2Pistol 3
HS % -63%ADR -14%K/D +44%

Prince_wav

L83

16/13/5 · 1963 dmg

ADR

98

HS%

44

K/D

1.23

Entry 3/0Multi 2Util 58AWP 1Pistol 1
ADR +23%K/D +19%

--eEe--

L83

13/12/7 · 1422 dmg

ADR

71

HS%

38

K/D

1.08

Multi 2Util 141AWP 1Pistol 2

-n3mo666

L7

11/14/5 · 1396 dmg

ADR

70

HS%

18

K/D

0.79

Entry 2/0Pistol 2

4iantiks's team

6 · 1

Lud0_

L81

16/17/2 · 1984 dmg

ADR

99

HS%

62

K/D

0.94

Entry 6/0Multi 2Util 34Pistol 2

4iantiks

L81

15/14/1 · 1674 dmg

ADR

84

HS%

40

K/D

1.07

Entry 1/0Multi 1Util 16AWP 3Pistol 3

Eivor

L7

13/14/1 · 1588 dmg

ADR

79

HS%

46

K/D

0.93

Util 89AWP 1Pistol 3
K/D -22%

pleb1to

L83

12/16/4 · 1532 dmg

ADR

77

HS%

33

K/D

0.75

Entry 1/0Multi 1Util 32

geminipromax

L82

8/16/1 · 805 dmg

ADR

40

HS%

12

K/D

0.50

Util 47

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.