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weebchamp's team

20

150 kills · 5 players

de_cache · 72 min

42 rounds · 2026-05-08

North America 5V5 Queue

Winner · Urinado's team

22

151 kills · 5 players

Top fragger

BigZaZu

41 kills

Top impact

weebchamp

103 ADR

Util damage

Hariot

389 HP

Weak spots this match

vs lifetime baseline
  • Eschbach

    HS % 34% (avg 50%)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

weebchamp's team

9 · 3 · OT 8

KevinTNV

L86

40/30/8 · 4268 dmg

ADR

102

HS%

58

K/D

1.33

Entry 4/0Multi 5Util 130Pistol 3

weebchamp

3

36/29/15 · 4333 dmg

ADR

103

HS%

42

K/D

1.24

Entry 4/0Multi 3Util 205AWP 1Pistol 4

Heathm1234

5

35/26/1 · 2982 dmg

ADR

71

HS%

9

K/D

1.35

Entry 5/0Multi 3Util 184AWP 21Pistol 2

Hariot

2

20/32/16 · 2531 dmg

ADR

60

HS%

50

K/D

0.62

Entry 5/0Multi 1Util 389Pistol 2

pithc

4

19/34/9 · 2246 dmg

ADR

54

HS%

32

K/D

0.56

Entry 4/0Util 90

Urinado's team

3 · 9 · OT 10

BigZaZu

L74

41/27/5 · 3722 dmg

ADR

89

HS%

54

K/D

1.52

Entry 5/0Multi 4Util 130AWP 4Pistol 6
K/D +75%ADR +31%

Eschbach

L99

35/32/8 · 3810 dmg

ADR

91

HS%

34

K/D

1.09

Entry 9/0Multi 3Util 203AWP 19Pistol 6
HS % -32%ADR +10%

userlight

L64

34/26/7 · 3077 dmg

ADR

73

HS%

47

K/D

1.31

Entry 1/0Multi 3Util 92Pistol 2

Urinado

L85

24/32/10 · 3145 dmg

ADR

75

HS%

62

K/D

0.75

Entry 1/0Multi 1Util 227Pistol 3

SadG1r1

L3

17/33/10 · 2612 dmg

ADR

62

HS%

53

K/D

0.52

Entry 4/0Util 68AWP 1Pistol 4

Half-by-half

First half

9 · 3

Second half

3 · 9

Overtime

8 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.