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Winner · unnamed666's team

13

75 kills · 5 players

de_mirage · 30 min

18 rounds · 2026-06-01

Europe 5v5 Queue

t1ssue's team

5

58 kills · 5 players

Top fragger

kurathegod

19 kills

Top impact

unnamed666

105 ADR

Util damage

GodFeses

207 HP

Weak spots this match

vs lifetime baseline
  • t1ssue

    K/D 0.62 (avg 1.28)

    -52%
  • t1ssue

    HS % 30% (avg 40%)

    -25%
  • t1ssue

    ADR 71 (avg 88)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

unnamed666's team

11 · 2

kurathegod

L103

19/10/5 · 1582 dmg

ADR

88

HS%

32

K/D

1.90

Entry 1/0Multi 1Util 42Pistol 2

unnamed666

L102

15/14/9 · 1892 dmg

ADR

105

HS%

67

K/D

1.07

Entry 5/0Util 32AWP 3Pistol 2
ADR +26%HS % +14%

loff--

L103

14/11/3 · 1551 dmg

ADR

86

HS%

36

K/D

1.27

Entry 3/0Multi 1Util 137AWP 7Pistol 1

Secoo0

L103

14/11/2 · 1389 dmg

ADR

77

HS%

64

K/D

1.27

Entry 3/0Util 22Pistol 2

GodFeses

L102

13/12/4 · 1416 dmg

ADR

79

HS%

62

K/D

1.08

Multi 2Util 207Pistol 2

t1ssue's team

1 · 4

ambiiiiiiiii

L101

16/16/0 · 1530 dmg

ADR

85

HS%

81

K/D

1.00

Entry 2/0Multi 2Util 75AWP 1Pistol 5

Fade-Roey

L10

12/16/7 · 1283 dmg

ADR

71

HS%

50

K/D

0.75

Entry 1/0Util 125Pistol 4

CCCUUU

L102

11/14/8 · 1489 dmg

ADR

83

HS%

27

K/D

0.79

Entry 1/0Multi 1Util 12Pistol 2

t1ssue

L101

10/16/10 · 1274 dmg

ADR

71

HS%

30

K/D

0.62

Multi 1AWP 1Pistol 1
K/D -52%HS % -25%

W0ndergoat

L101

9/14/2 · 933 dmg

ADR

52

HS%

56

K/D

0.64

Entry 2/0Multi 1AWP 1Pistol 2

Half-by-half

First half

11 · 1

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.