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Winner · RJ1NN's team

13

81 kills · 5 players

de_anubis · 33 min

21 rounds · 2026-05-20

Europe 5v5 Queue

BooCull's team

8

66 kills · 5 players

Top fragger

RJ1NN

23 kills

Top impact

RJ1NN

115 ADR

Util damage

RJ1NN

259 HP

Weak spots this match

vs lifetime baseline
  • ernimo

    K/D 1.08 (avg 1.42)

    -24%
  • ernimo

    ADR 77 (avg 91)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RJ1NN's team

7 · 6

RJ1NN

L93

23/13/7 · 2413 dmg

ADR

115

HS%

65

K/D

1.77

Entry 1/0Multi 2Util 259Pistol 3

WOR3NNN

1

17/12/5 · 1805 dmg

ADR

86

HS%

59

K/D

1.42

Entry 3/0Multi 1Util 50AWP 2Pistol 4

tcN

L95

15/13/3 · 1557 dmg

ADR

74

HS%

40

K/D

1.15

Entry 1/0Multi 2Util 156AWP 1Pistol 1

ernimo

2

14/13/4 · 1621 dmg

ADR

77

HS%

86

K/D

1.08

Entry 2/0Util 35Pistol 3
K/D -24%ADR -15%HS % +62%

duss8

L92

12/15/8 · 1479 dmg

ADR

70

HS%

50

K/D

0.80

Entry 5/0Util 102Pistol 1

BooCull's team

5 · 3

RJS

L102

19/15/7 · 2174 dmg

ADR

104

HS%

42

K/D

1.27

Entry 3/0Multi 2Util 141AWP 1Pistol 4

Incipiens

L102

15/17/7 · 1831 dmg

ADR

87

HS%

20

K/D

0.88

Entry 5/0Multi 1Util 174AWP 9Pistol 4

BooCull

L92

13/17/3 · 1481 dmg

ADR

71

HS%

46

K/D

0.76

Util 14AWP 2Pistol 1

TRI5

L9

12/17/3 · 836 dmg

ADR

40

HS%

17

K/D

0.71

Util 26Pistol 4

Overtime2k

L42

7/16/3 · 1092 dmg

ADR

52

HS%

43

K/D

0.44

Entry 1/0Multi 1Util 102Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.