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Winner · Sahistaja67's team

13

81 kills · 5 players

de_mirage · 33 min

20 rounds · 2026-05-26

Europe 5v5 Queue

Fl0gi's team

7

52 kills · 5 players

Top fragger

Gustab1

23 kills

Top impact

Gustab1

118 ADR

Util damage

snacksebacon

157 HP

Weak spots this match

vs lifetime baseline
  • Fl0gi

    K/D 0.28 (avg 1.10)

    -75%
  • Fl0gi

    ADR 54 (avg 86)

    -38%
  • Sahistaja67

    HS % 29% (avg 43%)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sahistaja67's team

9 · 4

Gustab1

L95

23/9/7 · 2354 dmg

ADR

118

HS%

39

K/D

2.56

Entry 3/0Multi 3Util 133Pistol 4

Huzk1

L103

21/12/7 · 2138 dmg

ADR

107

HS%

33

K/D

1.75

Entry 3/0Multi 2Util 79AWP 1Pistol 2

Sahistaja67

L102

17/10/2 · 1616 dmg

ADR

81

HS%

29

K/D

1.70

Entry 2/0Multi 1Util 114AWP 7Pistol 3
HS % -33%ADR -12%K/D +35%

snacksebacon

3

14/8/8 · 1696 dmg

ADR

85

HS%

57

K/D

1.75

Entry 3/0Multi 1Util 157AWP 1Pistol 1

Havre-Herren

L10

6/13/4 · 836 dmg

ADR

42

HS%

50

K/D

0.46

Util 87Pistol 3

Fl0gi's team

3 · 4

Gablin2137

L104

14/17/2 · 1632 dmg

ADR

82

HS%

29

K/D

0.82

Entry 2/0Multi 2Util 92AWP 4Pistol 1

m1stery

L102

14/16/4 · 1797 dmg

ADR

90

HS%

71

K/D

0.88

Entry 3/0AWP 4Pistol 4

aaKiii

L9

12/15/2 · 1106 dmg

ADR

55

HS%

25

K/D

0.80

Entry 2/0

JaaNee7

L71

7/15/2 · 630 dmg

ADR

32

HS%

29

K/D

0.47

Entry 1/0Util 31Pistol 1

Fl0gi

L10

5/18/8 · 1071 dmg

ADR

54

HS%

80

K/D

0.28

Entry 1/0Util 132Pistol 2
K/D -75%ADR -38%HS % +57%

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.