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Winner · clownsyntax's team

1

84 kills · 5 players

de_mirage · 36 min

1 rounds · 2025-09-21

Europe 5v5 Queue

loup's team

0

68 kills · 5 players

Top fragger

clownsyntax

32 kills

Top impact

clownsyntax

133 ADR

Util damage

zxwy

213 HP

Weak spots this match

vs lifetime baseline
  • loup

    K/D 0.47 (avg 1.17)

    -60%
  • loup

    ADR 63 (avg 82)

    -24%
  • Viode

    K/D 0.83 (avg 1.07)

    -22%
  • kiyaxAHAHA

    ADR 66 (avg 79)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

clownsyntax's team

7 · 6

clownsyntax

L108

32/12/6 · 2796 dmg

ADR

133

HS%

38

K/D

2.67

Entry 3/0Multi 4Util 8AWP 17Pistol 9

kiyaxAHAHA

L10

16/15/4 · 1395 dmg

ADR

66

HS%

50

K/D

1.07

Entry 3/0Util 119Pistol 1
ADR -16%

zxwy

L101

16/16/8 · 1776 dmg

ADR

85

HS%

56

K/D

1.00

Entry 3/0Multi 2Util 213AWP 4Pistol 5

Viode

L101

10/12/6 · 1422 dmg

ADR

68

HS%

50

K/D

0.83

Entry 2/0Util 144
K/D -22%HS % +19%

krikzor

L103

10/13/8 · 1476 dmg

ADR

70

HS%

60

K/D

0.77

Util 93Pistol 2

loup's team

5 · 3

justty

L103

21/17/3 · 1734 dmg

ADR

83

HS%

81

K/D

1.24

Entry 4/0Multi 2AWP 1Pistol 9

d3m3nt3d5

L102

16/17/5 · 1810 dmg

ADR

86

HS%

62

K/D

0.94

Entry 2/0Multi 1Util 113AWP 3Pistol 7

bAKULA

L92

13/14/2 · 1639 dmg

ADR

78

HS%

62

K/D

0.93

Entry 2/0Util 17Pistol 5

loup

L101

9/19/7 · 1314 dmg

ADR

63

HS%

56

K/D

0.47

Util 1AWP 1Pistol 2
K/D -60%ADR -24%HS % +22%

beereza

L10

9/17/3 · 1613 dmg

ADR

77

HS%

44

K/D

0.53

Entry 2/0Util 59Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.