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Winner · shockaralho's team

13

86 kills · 5 players

de_cache · 32 min

21 rounds · 2026-05-22

Europe 5v5 Queue

Dexter_88's team

8

55 kills · 5 players

Top fragger

BISPO_IVALEK

25 kills

Top impact

BISPO_IVALEK

109 ADR

Util damage

Asgardkiller

240 HP

Weak spots this match

vs lifetime baseline
  • daGerforza

    K/D 0.82 (avg 1.14)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shockaralho's team

8 · 5

BISPO_IVALEK

L86

25/9/3 · 2298 dmg

ADR

109

HS%

44

K/D

2.78

Entry 1/0Multi 4Util 67Pistol 4

Trxw

L92

17/10/5 · 1915 dmg

ADR

91

HS%

53

K/D

1.70

Entry 7/0Multi 1Util 19Pistol 4

CyBeR661

L82

16/13/7 · 1964 dmg

ADR

94

HS%

75

K/D

1.23

Entry 2/0Util 195AWP 2Pistol 4

shockaralho

L72

15/12/2 · 1563 dmg

ADR

74

HS%

33

K/D

1.25

Entry 4/0Multi 1Util 10AWP 9Pistol 2

Asgardkiller

L61

13/11/5 · 1308 dmg

ADR

62

HS%

54

K/D

1.18

Multi 1Util 240AWP 2

Dexter_88's team

4 · 4

daGerforza

L92

14/17/4 · 1923 dmg

ADR

92

HS%

71

K/D

0.82

Entry 1/0Multi 1Util 34AWP 1Pistol 5
K/D -28%HS % +37%ADR +14%

Bashmaa_15

L52

12/18/3 · 1110 dmg

ADR

53

HS%

42

K/D

0.67

Entry 3/0Multi 1Util 22Pistol 3

Dexter_88

L92

11/18/4 · 1482 dmg

ADR

71

HS%

18

K/D

0.61

Entry 2/0Util 49AWP 2Pistol 1

KaPPa8788

1

9/17/2 · 1119 dmg

ADR

53

HS%

78

K/D

0.53

Pistol 3

skykeni

L71

9/16/1 · 915 dmg

ADR

44

HS%

33

K/D

0.56

Entry 1/0Util 10

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.