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LHXz's team

13

103 kills · 5 players

de_inferno · 56 min

29 rounds · 2026-05-25

South America 5V5 Queue

Winner · primewarrior's team

16

109 kills · 5 players

Top fragger

thenew7

39 kills

Top impact

thenew7

128 ADR

Util damage

ryop

603 HP

Weak spots this match

vs lifetime baseline
  • Gh0st__-

    K/D 0.65 (avg 1.04)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LHXz's team

5 · 7 · OT 1

thenew7

L87

39/20/7 · 3712 dmg

ADR

128

HS%

69

K/D

1.95

Entry 6/0Multi 3Util 219Pistol 5

SemNick3

L64

21/24/7 · 2349 dmg

ADR

81

HS%

48

K/D

0.88

Entry 4/0Multi 4Util 195AWP 1Pistol 2

LHXz

L61

15/23/9 · 2267 dmg

ADR

78

HS%

33

K/D

0.65

Entry 2/0Util 253AWP 1Pistol 1

Gh0st__-

L5

15/23/4 · 1797 dmg

ADR

62

HS%

40

K/D

0.65

Entry 3/0Util 202AWP 4Pistol 2
K/D -38%HS % +48%

rzn7_

L41

13/20/8 · 1805 dmg

ADR

62

HS%

62

K/D

0.65

Entry 2/0Util 279Pistol 2

primewarrior's team

7 · 5 · OT 4

HelixRazer

6

28/19/4 · 2413 dmg

ADR

83

HS%

32

K/D

1.47

Entry 3/0Multi 2Util 83AWP 8Pistol 5

ryop

L93

27/17/15 · 3050 dmg

ADR

105

HS%

56

K/D

1.59

Entry 1/0Multi 2Util 603AWP 3Pistol 5

primewarrior

L52

19/23/7 · 2170 dmg

ADR

75

HS%

47

K/D

0.83

Entry 2/0Multi 1Util 323

Nachx17

L43

19/24/7 · 2128 dmg

ADR

73

HS%

74

K/D

0.79

Entry 5/0Multi 2Util 91Pistol 8

Tapp666

L62

16/22/7 · 1922 dmg

ADR

66

HS%

69

K/D

0.73

Entry 1/0Multi 1Util 128AWP 2Pistol 1

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.