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Winner · proebal_vsem's team

13

72 kills · 5 players

de_nuke · 25 min

15 rounds · 2026-05-31

Europe 5v5 Queue

bezwans's team

2

32 kills · 5 players

Top fragger

Justin_197

22 kills

Top impact

Justin_197

128 ADR

Util damage

BoMbUcHo72

177 HP

Weak spots this match

vs lifetime baseline
  • raaaaainbow

    K/D 0.27 (avg 1.00)

    -73%
  • raaaaainbow

    ADR 55 (avg 78)

    -30%
  • BoMbUcHo72

    HS % 38% (avg 49%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

proebal_vsem's team

10 · 3

Justin_197

L95

22/5/5 · 1912 dmg

ADR

128

HS%

32

K/D

4.40

Entry 4/0Multi 4Util 171AWP 9Pistol 6

d0lce

L93

15/1/1 · 1208 dmg

ADR

81

HS%

67

K/D

15.00

Entry 3/0Multi 1Util 6Pistol 3

proebal_vsem

L93

13/8/1 · 1268 dmg

ADR

85

HS%

46

K/D

1.62

Entry 1/0Util 6AWP 4Pistol 1

BoMbUcHo72

L92

13/10/9 · 1677 dmg

ADR

112

HS%

38

K/D

1.30

Entry 2/0Multi 1Util 177Pistol 2
HS % -22%ADR +45%K/D +24%

MARAZMAT1C

L9

9/8/5 · 1168 dmg

ADR

78

HS%

56

K/D

1.12

Entry 2/0Util 3Pistol 5

bezwans's team

2 · 0

mslFocus

L9

8/14/0 · 1097 dmg

ADR

73

HS%

75

K/D

0.57

Pistol 3

Barabulyaa

L91

7/14/1 · 768 dmg

ADR

51

HS%

57

K/D

0.50

Entry 1/0Util 24AWP 1Pistol 3

Marli_

L81

7/15/2 · 773 dmg

ADR

52

HS%

86

K/D

0.47

Entry 1/0Util 8Pistol 2

bezwans

L9

6/15/0 · 582 dmg

ADR

39

HS%

33

K/D

0.40

Multi 1

raaaaainbow

L9

4/15/3 · 823 dmg

ADR

55

HS%

50

K/D

0.27

Entry 1/0AWP 1Pistol 1
K/D -73%ADR -30%

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.