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M4RCH0N's team

10

74 kills · 5 players

de_anubis · 40 min

23 rounds · 2026-05-06

South America 5V5 Queue

Winner · Adriaaaan77's team

13

86 kills · 5 players

Top fragger

Adriaaaan77

28 kills

Top impact

Adriaaaan77

117 ADR

Util damage

b3sttt

140 HP

Weak spots this match

vs lifetime baseline
  • Padilha__

    HS % 33% (avg 45%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

M4RCH0N's team

6 · 4

FrGustt

L43

19/17/4 · 1958 dmg

ADR

85

HS%

32

K/D

1.12

Entry 3/0Multi 1Util 91Pistol 4

Padilha__

1

18/18/3 · 1832 dmg

ADR

80

HS%

33

K/D

1.00

Entry 3/0Multi 1Util 96Pistol 3
HS % -27%

TankaWar

4

13/16/5 · 1596 dmg

ADR

69

HS%

62

K/D

0.81

Entry 1/0Util 58

M4RCH0N

1

12/18/12 · 1720 dmg

ADR

75

HS%

25

K/D

0.67

Entry 1/0Multi 1Util 96AWP 1

DrHenrique

L31

12/17/4 · 1540 dmg

ADR

67

HS%

25

K/D

0.71

Entry 2/0Multi 1Util 4Pistol 3

Adriaaaan77's team

6 · 7

Adriaaaan77

L55

28/12/4 · 2691 dmg

ADR

117

HS%

46

K/D

2.33

Entry 2/0Multi 4Util 39Pistol 3

b3sttt

3

20/17/9 · 1997 dmg

ADR

87

HS%

35

K/D

1.18

Entry 3/0Multi 2Util 140Pistol 2

ZePiqueno_

L52

18/14/6 · 2120 dmg

ADR

92

HS%

33

K/D

1.29

Entry 3/0Multi 1Util 40Pistol 2

Matheusxis7

L22

14/18/5 · 1448 dmg

ADR

63

HS%

50

K/D

0.78

Entry 4/0Multi 1Util 13Pistol 3

guizzL

L51

6/15/4 · 765 dmg

ADR

33

HS%

33

K/D

0.40

Entry 1/0Util 34Pistol 4

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.