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Winner · AD90pctW10's team

13

81 kills · 5 players

de_anubis · 30 min

21 rounds · 2026-05-31

Europe 5v5 Queue

-MoonL1ght-'s team

8

65 kills · 5 players

Top fragger

N2K_-_

25 kills

Top impact

N2K_-_

123 ADR

Util damage

wuck3r

145 HP

Weak spots this match

vs lifetime baseline
  • D1M0

    K/D 0.92 (avg 1.28)

    -28%
  • D1M0

    ADR 72 (avg 86)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

AD90pctW10's team

8 · 5

BOT9AVG

L103

23/10/1 · 1885 dmg

ADR

90

HS%

70

K/D

2.30

Entry 2/0Multi 2Util 54Pistol 3
K/D +97%HS % +30%

AD90pctW10

L105

21/15/5 · 2381 dmg

ADR

113

HS%

43

K/D

1.40

Entry 4/0Multi 1Util 124AWP 4Pistol 4

colaaES

L103

14/14/2 · 1617 dmg

ADR

77

HS%

64

K/D

1.00

Entry 3/0Multi 1Util 76Pistol 2

D1M0

L101

12/13/4 · 1517 dmg

ADR

72

HS%

75

K/D

0.92

Entry 2/0Multi 1Util 8Pistol 2
K/D -28%ADR -16%HS % +60%

Syst3mES

L101

11/13/3 · 1335 dmg

ADR

64

HS%

55

K/D

0.85

Pistol 2

-MoonL1ght-'s team

4 · 4

N2K_-_

L105

25/14/4 · 2581 dmg

ADR

123

HS%

36

K/D

1.79

Entry 2/0Multi 2Util 58AWP 9Pistol 5

nowuseeme21

1

15/15/2 · 1481 dmg

ADR

71

HS%

47

K/D

1.00

Entry 2/0Multi 1Util 42Pistol 5

-ACR-

L102

11/16/5 · 1575 dmg

ADR

75

HS%

73

K/D

0.69

Entry 2/0Multi 1Util 70Pistol 1

-MoonL1ght-

L10

9/17/1 · 1082 dmg

ADR

52

HS%

33

K/D

0.53

Entry 1/0Util 20Pistol 1

wuck3r

L10

5/19/4 · 823 dmg

ADR

39

HS%

20

K/D

0.26

Entry 3/0Util 145AWP 1

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.