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Winner · KK_00's team

13

91 kills · 5 players

de_dust2 · 41 min

23 rounds · 2026-04-27

South America 5V5 Queue

Deck95's team

10

84 kills · 5 players

Top fragger

Mebsy-

22 kills

Top impact

Zhock_X

96 ADR

Util damage

R0M4-

263 HP

Weak spots this match

vs lifetime baseline
  • m1K_

    K/D 0.48 (avg 1.12)

    -57%
  • m1K_

    HS % 20% (avg 43%)

    -53%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KK_00's team

5 · 8

Zhock_X

L73

21/15/3 · 2206 dmg

ADR

96

HS%

29

K/D

1.40

Entry 4/0Multi 2Util 175AWP 8Pistol 6

Fercho

3

19/18/6 · 2043 dmg

ADR

89

HS%

47

K/D

1.06

Entry 6/0Multi 2Util 124AWP 6Pistol 2
ADR +9%

knfeee

2

19/17/6 · 2070 dmg

ADR

90

HS%

47

K/D

1.12

Entry 1/0Multi 1Util 82Pistol 1

KnouT1

L83

18/17/10 · 2059 dmg

ADR

90

HS%

61

K/D

1.06

Entry 1/0Multi 1Util 94AWP 3Pistol 2

KK_00

L62

14/18/2 · 1451 dmg

ADR

63

HS%

29

K/D

0.78

Entry 2/0Util 65AWP 7Pistol 1

Deck95's team

7 · 3

Mebsy-

3

22/16/5 · 2074 dmg

ADR

90

HS%

18

K/D

1.38

Entry 4/0Multi 2Util 115AWP 9Pistol 4

R0M4-

4

21/19/5 · 2104 dmg

ADR

92

HS%

48

K/D

1.11

Multi 3Util 263Pistol 4
HS % +50%ADR +25%

Deck95

L81

17/19/6 · 1946 dmg

ADR

85

HS%

59

K/D

0.89

Entry 1/0Multi 1Util 110AWP 3Pistol 4

Pijalinda

L81

14/17/6 · 1596 dmg

ADR

69

HS%

57

K/D

0.82

Entry 2/0Util 46AWP 1Pistol 2

m1K_

1

10/21/7 · 1863 dmg

ADR

81

HS%

20

K/D

0.48

Entry 2/0Util 70AWP 1
K/D -57%HS % -53%

Half-by-half

First half

5 · 7

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.