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Winner · _-Mamba-_'s team

19

124 kills · 5 players

de_ancient · 56 min

35 rounds · 2026-06-02

Europe 5v5 Queue

Bs-R's team

16

126 kills · 5 players

Top fragger

ordanko

42 kills

Top impact

ordanko

105 ADR

Util damage

kmbappe

394 HP

Weak spots this match

vs lifetime baseline
  • headman

    K/D 0.70 (avg 0.99)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_-Mamba-_'s team

7 · 5 · OT 7

ChuckBassXO

L74

36/25/7 · 3450 dmg

ADR

99

HS%

50

K/D

1.44

Entry 4/0Multi 3Util 126Pistol 7

1lamee

L75

30/25/8 · 2875 dmg

ADR

82

HS%

30

K/D

1.20

Entry 5/0Multi 4Util 128AWP 9Pistol 3

_-Mamba-_

L73

24/27/13 · 3070 dmg

ADR

88

HS%

71

K/D

0.89

Entry 3/0Util 302Pistol 1

headman

L72

19/27/9 · 2412 dmg

ADR

69

HS%

68

K/D

0.70

Entry 3/0Util 285Pistol 4
K/D -29%ADR -11%HS % +26%

-Dikke-

L75

15/23/6 · 1771 dmg

ADR

51

HS%

27

K/D

0.65

Entry 1/0Util 86AWP 2Pistol 3

Bs-R's team

5 · 7 · OT 4

ordanko

L77

42/19/6 · 3663 dmg

ADR

105

HS%

55

K/D

2.21

Entry 4/0Multi 3Util 307Pistol 7

kmbappe

L73

26/26/8 · 2808 dmg

ADR

80

HS%

35

K/D

1.00

Entry 7/0Multi 2Util 394Pistol 4

ALkE01

L72

20/27/13 · 2866 dmg

ADR

82

HS%

40

K/D

0.74

Entry 6/0Multi 1Util 158AWP 6Pistol 5

Bs-R

L72

19/26/9 · 2300 dmg

ADR

66

HS%

42

K/D

0.73

Entry 2/0Multi 1Util 146AWP 2Pistol 3

King_333333

L72

19/26/10 · 2219 dmg

ADR

63

HS%

42

K/D

0.73

Multi 1Util 139Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.