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Winner · b0bs666's team

1

69 kills · 4 players

de_dust2 · 31 min

1 rounds · 2024-04-26

COMPETITIVE 5v5

Super_Nikola's team

0

45 kills · 5 players

Top fragger

b0bs666

24 kills

Top impact

b0bs666

0 ADR

Util damage

b0bs666

0 HP

Weak spots this match

vs lifetime baseline
  • b0bs666

    ADR 0 (avg 91)

    -100%
  • vulture_xion

    ADR 0 (avg 74)

    -100%
  • MEGAuzbek666

    ADR 0 (avg 80)

    -100%
  • -M0uZe-

    ADR 0 (avg 91)

    -100%
  • Super_Nikola

    ADR 0 (avg 78)

    -100%
  • DLaAst

    ADR 0 (avg 82)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

b0bs666's team

8 · 5

b0bs666

L106

24/9/3 · 0 dmg

ADR

0

HS%

58

K/D

2.67

Multi 4
ADR -100%K/D +88%

Marasykibara

L84

22/12/4 · 0 dmg

ADR

0

HS%

55

K/D

1.83

Multi 2
K/D +35%

vulture_xion

L101

13/8/8 · 0 dmg

ADR

0

HS%

54

K/D

1.62

ADR -100%K/D +54%HS % +20%

MEGAuzbek666

L101

10/8/4 · 0 dmg

ADR

0

HS%

70

K/D

1.25

ADR -100%K/D +29%HS % +25%

Super_Nikola's team

4 · 0

-M0uZe-

L101

12/16/8 · 0 dmg

ADR

0

HS%

50

K/D

0.75

ADR -100%K/D -41%

Super_Nikola

L101

11/14/2 · 0 dmg

ADR

0

HS%

64

K/D

0.79

Multi 3
ADR -100%K/D -22%HS % +31%

DLaAst

L101

10/15/2 · 0 dmg

ADR

0

HS%

60

K/D

0.67

Multi 1
ADR -100%K/D -36%HS % +20%

Levi2011

L2

8/17/1 · 0 dmg

ADR

0

HS%

62

K/D

0.47

K/D -45%HS % +38%

F1checks

L41

4/16/1 · 0 dmg

ADR

0

HS%

25

K/D

0.25

Multi 1
ADR -100%K/D -77%

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.