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Rindizzle's team

8

66 kills · 5 players

de_anubis · 31 min

21 rounds · 2026-05-29

Europe 5v5 Queue

Winner · -Q2ZA-'s team

13

81 kills · 5 players

Top fragger

OLENEWOOD

25 kills

Top impact

OLENEWOOD

116 ADR

Util damage

-Q2ZA-

161 HP

Weak spots this match

vs lifetime baseline
  • Rindizzle

    K/D 0.62 (avg 1.27)

    -51%
  • Igrisss00

    HS % 29% (avg 56%)

    -48%
  • Rindizzle

    ADR 62 (avg 86)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Rindizzle's team

4 · 4

OLENEWOOD

L95

25/15/1 · 2429 dmg

ADR

116

HS%

20

K/D

1.67

Entry 2/0Multi 5Util 49AWP 4Pistol 3

uns0k

L91

12/18/1 · 1146 dmg

ADR

55

HS%

33

K/D

0.67

Entry 1/0Multi 1Util 78AWP 3Pistol 3

YatoNoragami

L8

11/16/3 · 1504 dmg

ADR

72

HS%

36

K/D

0.69

Entry 5/0Util 98Pistol 2

Rindizzle

L10

10/16/3 · 1300 dmg

ADR

62

HS%

40

K/D

0.62

Entry 3/0Util 12AWP 5Pistol 2
K/D -51%ADR -28%HS % +11%

kaxxell

L92

8/16/3 · 1074 dmg

ADR

51

HS%

88

K/D

0.50

Entry 2/0Util 1Pistol 3

-Q2ZA-'s team

8 · 5

-Q2ZA-

L102

20/13/5 · 2269 dmg

ADR

108

HS%

45

K/D

1.54

Entry 2/0Multi 1Util 161AWP 4Pistol 5

death_020

L92

17/14/5 · 1773 dmg

ADR

84

HS%

41

K/D

1.21

Entry 3/0Multi 3Util 2Pistol 4

Arol1

L83

16/16/3 · 1422 dmg

ADR

68

HS%

62

K/D

1.00

Entry 2/0Multi 2Pistol 2

Igrisss00

L83

14/12/5 · 1391 dmg

ADR

66

HS%

29

K/D

1.17

Entry 1/0Multi 1Pistol 2
HS % -48%ADR -12%K/D +14%

HEBUNNOCTb

L93

14/11/5 · 1495 dmg

ADR

71

HS%

29

K/D

1.27

Util 28AWP 4Pistol 2

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.