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veelikolepny's team

14

106 kills · 5 players

de_dust2 · 51 min

30 rounds · 2026-05-12

Europe 5v5 Queue

Winner · Masyaa92's team

16

107 kills · 5 players

Top fragger

4valeta

30 kills

Top impact

4valeta

120 ADR

Util damage

Masyaa92

274 HP

Weak spots this match

vs lifetime baseline
  • -yankess

    HS % 43% (avg 61%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

veelikolepny's team

7 · 5 · OT 2

kikilosa

L96

26/22/6 · 2666 dmg

ADR

89

HS%

31

K/D

1.18

Entry 7/0Multi 3Util 77AWP 13Pistol 5

veelikolepny

L72

22/20/10 · 2445 dmg

ADR

82

HS%

27

K/D

1.10

Entry 3/0Util 4AWP 13Pistol 3

leggacy

L83

22/20/2 · 2416 dmg

ADR

81

HS%

64

K/D

1.10

Entry 1/0Multi 2Util 76AWP 2Pistol 3

-yankess

L81

21/21/10 · 2466 dmg

ADR

82

HS%

43

K/D

1.00

Entry 2/0Multi 1Util 3AWP 8
HS % -30%

Bagiman

L82

15/24/3 · 1816 dmg

ADR

61

HS%

60

K/D

0.62

Entry 4/0Util 113

Masyaa92's team

5 · 7 · OT 4

4valeta

L86

30/20/10 · 3598 dmg

ADR

120

HS%

40

K/D

1.50

Entry 5/0Multi 5Util 185AWP 13

DdAnGEL-

L86

27/20/3 · 2140 dmg

ADR

71

HS%

44

K/D

1.35

Entry 1/0Multi 4Util 98Pistol 7

ITS_OK_BRO

L81

21/21/8 · 2176 dmg

ADR

73

HS%

38

K/D

1.00

Entry 3/0Multi 1Util 198AWP 8Pistol 5

plin_volk

L63

15/23/7 · 1858 dmg

ADR

62

HS%

67

K/D

0.65

Util 180Pistol 1

Masyaa92

L8

14/22/11 · 1682 dmg

ADR

56

HS%

57

K/D

0.64

Entry 4/0Util 274Pistol 2

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.