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m4d4ra13's team

14

108 kills · 5 players

de_dust2 · 48 min

30 rounds · 2026-05-24

Europe 5v5 Queue

Winner · AHTOH777's team

16

111 kills · 5 players

Top fragger

MoDo

31 kills

Top impact

MoDo

101 ADR

Util damage

AHTOH777

276 HP

Weak spots this match

vs lifetime baseline
  • BOROS11

    HS % 43% (avg 64%)

    -33%
  • MoDo

    HS % 32% (avg 42%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

m4d4ra13's team

4 · 8 · OT 2

BOROS11

L104

30/26/1 · 2973 dmg

ADR

99

HS%

43

K/D

1.15

Entry 3/0Multi 5Util 51AWP 11Pistol 6
HS % -33%K/D -11%

m4d4ra13

L103

25/20/8 · 3022 dmg

ADR

101

HS%

72

K/D

1.25

Entry 4/0Multi 2Util 254Pistol 4

babaTseF

L103

21/25/9 · 2475 dmg

ADR

83

HS%

67

K/D

0.84

Entry 2/0Multi 2Util 232Pistol 1

Tevsii-

L103

16/20/6 · 1796 dmg

ADR

60

HS%

50

K/D

0.80

Entry 1/0Multi 1Util 2AWP 4Pistol 1

skcH

L101

16/20/4 · 1571 dmg

ADR

52

HS%

56

K/D

0.80

Util 44AWP 2Pistol 2

AHTOH777's team

8 · 4 · OT 4

MoDo

L104

31/21/5 · 3027 dmg

ADR

101

HS%

32

K/D

1.48

Entry 6/0Multi 2Util 125AWP 24Pistol 4
HS % -24%ADR +10%

Uguyovas

L106

22/21/4 · 2359 dmg

ADR

79

HS%

77

K/D

1.05

Entry 3/0Multi 2Util 64Pistol 3

AHTOH777

L101

20/23/6 · 2078 dmg

ADR

69

HS%

40

K/D

0.87

Entry 3/0Multi 1Util 276Pistol 1

0l0h0

L104

20/20/6 · 2280 dmg

ADR

76

HS%

70

K/D

1.00

Entry 5/0Multi 2Util 94Pistol 2

FALLEN4ME

L101

18/23/7 · 2069 dmg

ADR

69

HS%

50

K/D

0.78

Entry 3/0Util 77Pistol 2

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.