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avadakedavra's team

10

79 kills · 5 players

de_overpass · 34 min

23 rounds · 2026-06-02

South America 5V5 Queue

Winner · felps's team

13

83 kills · 5 players

Top fragger

naitte

24 kills

Top impact

naitte

121 ADR

Util damage

pesaadelo

318 HP

Weak spots this match

vs lifetime baseline
  • AGLssj

    HS % 26% (avg 44%)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

avadakedavra's team

6 · 4

roxstar-

L102

21/18/3 · 2146 dmg

ADR

93

HS%

62

K/D

1.17

Entry 1/0Multi 1Util 91Pistol 2

AGLssj

L104

19/13/6 · 1902 dmg

ADR

83

HS%

26

K/D

1.46

Entry 1/0Multi 3Util 84AWP 9Pistol 6
HS % -41%K/D +11%

avadakedavra

L104

16/16/4 · 1952 dmg

ADR

85

HS%

50

K/D

1.00

Util 40AWP 1Pistol 5

RoDfps_

L10

13/19/4 · 1446 dmg

ADR

63

HS%

62

K/D

0.68

Entry 3/0Util 61Pistol 4

MontiGalarto

L10

10/18/4 · 1254 dmg

ADR

55

HS%

60

K/D

0.56

Entry 1/0Util 145Pistol 2

felps's team

6 · 7

naitte

L104

24/14/4 · 2781 dmg

ADR

121

HS%

71

K/D

1.71

Entry 5/0Multi 4Util 265Pistol 6

felps

L104

18/17/6 · 1618 dmg

ADR

70

HS%

44

K/D

1.06

Entry 4/0Multi 3Util 101AWP 6Pistol 2

pesaadelo

L103

17/17/9 · 2328 dmg

ADR

101

HS%

47

K/D

1.00

Entry 3/0Multi 1Util 318Pistol 5

cht

L101

15/17/4 · 1799 dmg

ADR

78

HS%

47

K/D

0.88

Entry 4/0Util 219Pistol 5

rodzao

L101

9/15/5 · 870 dmg

ADR

38

HS%

44

K/D

0.60

Entry 1/0Util 70AWP 1Pistol 2

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.