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Winner · koulex's team

13

64 kills · 5 players

de_mirage · 25 min

13 rounds · 2026-04-22

Europe 5v5 Queue

ashsensi's team

0

24 kills · 5 players

Top fragger

yotardz

24 kills

Top impact

yotardz

157 ADR

Util damage

calam1tys

66 HP

Weak spots this match

vs lifetime baseline
  • vssapxe

    HS % 33% (avg 42%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

koulex's team

12 · 1

yotardz

6

24/2/3 · 2038 dmg

ADR

157

HS%

62

K/D

12.00

Entry 3/0Multi 4Util 49AWP 5Pistol 7
K/D +900%ADR +91%

calam1tys

2

13/6/5 · 1181 dmg

ADR

91

HS%

38

K/D

2.17

Entry 2/0Multi 1Util 66AWP 4Pistol 1

vssapxe

1

9/6/5 · 1153 dmg

ADR

89

HS%

33

K/D

1.50

Entry 2/0Util 66
HS % -21%K/D +55%

koulex

2

9/5/3 · 947 dmg

ADR

73

HS%

11

K/D

1.80

Entry 2/0Util 17AWP 7Pistol 1

Limit-_-less

2

9/6/3 · 1081 dmg

ADR

83

HS%

44

K/D

1.50

Entry 1/0Multi 1Util 23Pistol 1

ashsensi's team

0 · 0

gganbu

9/13/0 · 919 dmg

ADR

71

HS%

67

K/D

0.69

Entry 2/0Multi 1AWP 1Pistol 4

Fresh6274

7/13/2 · 1062 dmg

ADR

82

HS%

86

K/D

0.54

Util 14Pistol 2

JS-L1der

4/13/1 · 492 dmg

ADR

38

HS%

100

K/D

0.31

Util 6Pistol 1

ashsensi

3/13/1 · 601 dmg

ADR

46

HS%

33

K/D

0.23

Pistol 1

_leshka__

1/8/0 · 276 dmg

ADR

21

HS%

0

K/D

0.12

Entry 1/0AWP 1

Half-by-half

First half

12 · 0

Second half

1 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.