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Winner · sustarr's team

1

72 kills · 5 players

de_inferno · 32 min

1 rounds · 2023-11-17

COMPETITIVE 5V5

SnooperReker's team

0

54 kills · 5 players

Top fragger

mashado

25 kills

Top impact

mashado

0 ADR

Util damage

mashado

0 HP

Weak spots this match

vs lifetime baseline
  • Fybaby

    ADR 0 (avg 84)

    -100%
  • DarkRai087

    ADR 0 (avg 69)

    -100%
  • fahadMirza

    ADR 0 (avg 73)

    -100%
  • fahadMirza

    HS % 0% (avg 40%)

    -100%
  • KT1996

    ADR 0 (avg 94)

    -100%
  • SnooperReker

    ADR 0 (avg 79)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sustarr's team

9 · 4

mashado

L46

25/8/3 · 0 dmg

ADR

0

HS%

68

K/D

3.12

Multi 2
K/D +54%HS % +13%

sustarr

L44

19/11/4 · 0 dmg

ADR

0

HS%

63

K/D

1.73

Multi 3
K/D +29%HS % +15%

Fybaby

L31

14/12/3 · 0 dmg

ADR

0

HS%

64

K/D

1.17

Multi 1
ADR -100%K/D +23%HS % +8%

DarkRai087

L32

10/10/5 · 0 dmg

ADR

0

HS%

50

K/D

1.00

ADR -100%HS % +32%K/D +22%

fahadMirza

L3

4/13/3 · 0 dmg

ADR

0

HS%

0

K/D

0.31

ADR -100%HS % -100%

SnooperReker's team

3 · 1

KT1996

L22

16/14/6 · 0 dmg

ADR

0

HS%

31

K/D

1.14

ADR -100%HS % -31%K/D +11%

SnooperReker

L2

15/16/4 · 0 dmg

ADR

0

HS%

27

K/D

0.94

Multi 1
ADR -100%HS % -41%

sponde25

L11

9/14/5 · 0 dmg

ADR

0

HS%

33

K/D

0.64

Multi 1
ADR -100%HS % -18%

masoomsenpai

L21

8/15/4 · 0 dmg

ADR

0

HS%

25

K/D

0.53

ADR -100%HS % -58%

athyy13

L3

6/13/2 · 0 dmg

ADR

0

HS%

17

K/D

0.46

HS % -68%

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.