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Winner · dayk0's team

19

138 kills · 5 players

de_mirage · 57 min

36 rounds · 2026-06-02

Europe 5v5 Queue

COOOKPARDON's team

17

123 kills · 5 players

Top fragger

taTTu95

37 kills

Top impact

taTTu95

112 ADR

Util damage

C4STO

341 HP

Weak spots this match

vs lifetime baseline
  • dayk0

    K/D 0.96 (avg 1.15)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dayk0's team

4 · 8 · OT 7

balthazarlio

L106

35/23/5 · 3603 dmg

ADR

100

HS%

29

K/D

1.52

Entry 4/0Multi 2Util 86AWP 23Pistol 2

C4STO

L95

27/24/10 · 3007 dmg

ADR

84

HS%

52

K/D

1.12

Entry 4/0Multi 3Util 341AWP 2Pistol 4

xxoltiixx

L93

26/27/10 · 3153 dmg

ADR

88

HS%

62

K/D

0.96

Entry 6/0Multi 1Util 235AWP 9Pistol 6

dayk0

L93

25/26/9 · 2603 dmg

ADR

72

HS%

56

K/D

0.96

Entry 3/0Multi 1Util 142Pistol 1
K/D -17%ADR -15%

Stattizy

L82

25/23/8 · 2504 dmg

ADR

70

HS%

40

K/D

1.09

Entry 2/0Multi 2Util 48AWP 6Pistol 3

COOOKPARDON's team

8 · 4 · OT 5

taTTu95

L97

37/25/7 · 4019 dmg

ADR

112

HS%

57

K/D

1.48

Entry 2/0Multi 4Util 214AWP 3Pistol 2

-B3K0MMM

L103

24/26/8 · 2786 dmg

ADR

77

HS%

79

K/D

0.92

Entry 4/0Util 5Pistol 2

RealFonz

L91

23/27/0 · 2056 dmg

ADR

57

HS%

30

K/D

0.85

Entry 7/0Multi 1Util 137AWP 14Pistol 1

COOOKPARDON

5

21/28/8 · 2383 dmg

ADR

66

HS%

52

K/D

0.75

Entry 3/0Util 127AWP 3Pistol 1

BustinJieber

L101

18/32/12 · 2442 dmg

ADR

68

HS%

39

K/D

0.56

Entry 1/0Util 113Pistol 2

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.