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LLlKETIK's team

14

106 kills · 5 players

de_inferno · 54 min

30 rounds · 2026-06-08

Europe 5v5 Queue

Winner · zayddddd's team

16

109 kills · 5 players

Top fragger

Tylllerr

29 kills

Top impact

DWARULTIMATE

110 ADR

Util damage

DWARULTIMATE

362 HP

Weak spots this match

vs lifetime baseline
  • muhamadd7

    HS % 37% (avg 51%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LLlKETIK's team

4 · 8 · OT 2

DWARULTIMATE

L55

27/20/13 · 3306 dmg

ADR

110

HS%

19

K/D

1.35

Entry 7/0Multi 2Util 362AWP 5Pistol 1

Damlrr

L63

24/21/4 · 1955 dmg

ADR

65

HS%

42

K/D

1.14

Entry 2/0Multi 2Util 233AWP 3Pistol 3

Xalidlll

L52

24/22/5 · 2340 dmg

ADR

78

HS%

21

K/D

1.09

Entry 5/0Multi 3Util 138AWP 15Pistol 3

D0s1k11

L33

20/22/7 · 2508 dmg

ADR

84

HS%

30

K/D

0.91

Entry 6/0Multi 1Util 182Pistol 1

LLlKETIK

L51

11/25/7 · 1509 dmg

ADR

50

HS%

45

K/D

0.44

Util 58Pistol 4

zayddddd's team

8 · 4 · OT 4

Tylllerr

L65

29/14/7 · 2997 dmg

ADR

100

HS%

45

K/D

2.07

Multi 2Util 284AWP 2Pistol 5

zayddddd

L64

23/25/7 · 2651 dmg

ADR

88

HS%

48

K/D

0.92

Entry 2/0Multi 3Util 198Pistol 7

muhamadd7

L44

19/26/9 · 2521 dmg

ADR

84

HS%

37

K/D

0.73

Entry 4/0Multi 1Util 156AWP 6Pistol 5
HS % -27%K/D -13%ADR +15%

_MARKARYAN_

L42

19/20/5 · 2025 dmg

ADR

68

HS%

11

K/D

0.95

Entry 2/0Multi 1Util 59AWP 12Pistol 4

proletay

L51

19/23/3 · 1767 dmg

ADR

59

HS%

53

K/D

0.83

Entry 2/0Multi 1Util 183Pistol 2

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.