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RAUL---'s team

10

84 kills · 5 players

de_ancient · 35 min

23 rounds · 2026-05-26

Europe 5v5 Queue

Winner · lafro's team

13

84 kills · 5 players

Top fragger

kaioriii

21 kills

Top impact

Aquemeni

97 ADR

Util damage

networth666

246 HP

Weak spots this match

vs lifetime baseline
  • RAUL---

    K/D 0.84 (avg 1.14)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RAUL---'s team

6 · 4

kaioriii

L102

21/17/8 · 2176 dmg

ADR

95

HS%

62

K/D

1.24

Entry 1/0Multi 2Util 118AWP 2Pistol 8
HS % +15%ADR +10%

Porya-

L102

16/19/5 · 1855 dmg

ADR

81

HS%

62

K/D

0.84

Entry 4/0Multi 2Util 133Pistol 1

RAUL---

L102

16/19/7 · 1787 dmg

ADR

78

HS%

56

K/D

0.84

Entry 2/0Util 80Pistol 5
K/D -26%HS % -11%

FOrT04N1k

L103

16/15/7 · 1973 dmg

ADR

86

HS%

81

K/D

1.07

Entry 6/0Util 214Pistol 5

zikzaaak

L101

15/16/2 · 1577 dmg

ADR

69

HS%

33

K/D

0.94

Util 163AWP 2Pistol 4

lafro's team

6 · 7

Aquemeni

L105

21/15/5 · 2226 dmg

ADR

97

HS%

67

K/D

1.40

Entry 2/0Multi 1Util 116Pistol 2

networth666

L103

19/16/3 · 2019 dmg

ADR

88

HS%

63

K/D

1.19

Entry 1/0Multi 1Util 246Pistol 2

lafro

L103

18/15/6 · 2081 dmg

ADR

91

HS%

61

K/D

1.20

Entry 2/0Util 181Pistol 3

r1plex

L102

17/17/5 · 1836 dmg

ADR

80

HS%

71

K/D

1.00

Entry 4/0Util 74Pistol 7
K/D -14%ADR -9%HS % +18%

bloodicious

L10

9/21/7 · 1086 dmg

ADR

47

HS%

67

K/D

0.43

Entry 1/0Util 48Pistol 2

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.