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Ha_MopaJlu's team

8

63 kills · 5 players

de_mirage · 36 min

21 rounds · 2026-06-03

Europe 5v5 Queue

Winner · kwezz's team

13

84 kills · 5 players

Top fragger

ovulatia

22 kills

Top impact

ovulatia

109 ADR

Util damage

lost7ime

123 HP

Weak spots this match

vs lifetime baseline
  • Ha_MopaJlu

    K/D 0.83 (avg 1.09)

    -24%
  • M0VVI

    HS % 41% (avg 52%)

    -21%
  • Ha_MopaJlu

    ADR 67 (avg 79)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ha_MopaJlu's team

6 · 2

M0VVI

L104

17/15/1 · 1573 dmg

ADR

75

HS%

41

K/D

1.13

Entry 1/0Multi 3Util 30AWP 6Pistol 6
HS % -21%

Ha_MopaJlu

L102

15/18/4 · 1410 dmg

ADR

67

HS%

60

K/D

0.83

Entry 1/0Multi 1Util 61AWP 1Pistol 5
K/D -24%ADR -15%HS % +20%

lost7ime

L10

11/17/4 · 1313 dmg

ADR

63

HS%

64

K/D

0.65

Entry 3/0Util 123Pistol 2

MrGuaZor

L102

10/18/3 · 1277 dmg

ADR

61

HS%

80

K/D

0.56

Entry 4/0Multi 1Util 11AWP 1Pistol 6

-saw

L10

10/16/5 · 1312 dmg

ADR

63

HS%

70

K/D

0.62

Util 36

kwezz's team

6 · 7

ovulatia

L104

22/13/2 · 2295 dmg

ADR

109

HS%

59

K/D

1.69

Entry 3/0Multi 3Util 78AWP 5Pistol 5
K/D +43%ADR +29%

tapp41k

L101

17/16/8 · 1914 dmg

ADR

91

HS%

41

K/D

1.06

Entry 4/0Multi 1Util 32Pistol 4

Razario

L102

17/9/4 · 1682 dmg

ADR

80

HS%

35

K/D

1.89

Entry 4/0Util 113AWP 4

Rvffael

L105

16/15/4 · 1834 dmg

ADR

87

HS%

56

K/D

1.07

Entry 1/0Multi 2Util 15Pistol 3

kwezz

L101

12/12/2 · 982 dmg

ADR

47

HS%

25

K/D

1.00

Util 15AWP 2Pistol 2

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.