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Mercur1s's team

6

49 kills · 5 players

de_anubis · 32 min

19 rounds · 2026-04-22

Europe 5v5 Queue

Winner · Henke's team

13

78 kills · 5 players

Top fragger

Haraf_

20 kills

Top impact

Haraf_

101 ADR

Util damage

GongBao

206 HP

Weak spots this match

vs lifetime baseline
  • MVRRRR

    K/D 0.77 (avg 1.26)

    -39%
  • MVRRRR

    ADR 60 (avg 79)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mercur1s's team

3 · 3

RikiSergiu

1

11/14/2 · 1422 dmg

ADR

75

HS%

36

K/D

0.79

Multi 1Util 7AWP 1Pistol 2

Flores_01

2

11/17/3 · 1159 dmg

ADR

61

HS%

55

K/D

0.65

Multi 1Util 125AWP 2Pistol 5

MVRRRR

1

10/13/3 · 1146 dmg

ADR

60

HS%

40

K/D

0.77

Entry 1/0Multi 1Util 101AWP 3Pistol 3
K/D -39%ADR -23%

Mercur1s

1

9/17/4 · 1117 dmg

ADR

59

HS%

44

K/D

0.53

Entry 3/0Util 30Pistol 3

Vazhara

1

8/17/3 · 1265 dmg

ADR

67

HS%

75

K/D

0.47

Util 65Pistol 3

Henke's team

9 · 4

Haraf_

5

20/11/4 · 1926 dmg

ADR

101

HS%

50

K/D

1.82

Entry 6/0Multi 2Util 47AWP 4Pistol 2

GongBao

4

18/9/1 · 1622 dmg

ADR

85

HS%

22

K/D

2.00

Entry 2/0Multi 1Util 206AWP 9Pistol 1

Stressfri

2

15/11/7 · 1757 dmg

ADR

93

HS%

40

K/D

1.36

Entry 1/0Multi 1Util 191AWP 1Pistol 5

Henke

2

14/9/3 · 1418 dmg

ADR

75

HS%

43

K/D

1.56

Entry 2/0Util 6Pistol 2
K/D +36%HS % +26%

ANLUKES

11/9/3 · 1226 dmg

ADR

65

HS%

55

K/D

1.22

Entry 4/0Util 16Pistol 1

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.