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Winner · ChaveToX's team

13

85 kills · 5 players

de_dust2 · 33 min

22 rounds · 2026-05-08

North America 5V5 Queue

Sobeghelli's team

9

74 kills · 5 players

Top fragger

eegod5

21 kills

Top impact

eegod5

105 ADR

Util damage

PoolX

193 HP

Weak spots this match

vs lifetime baseline
  • Byseps

    HS % 13% (avg 42%)

    -69%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ChaveToX's team

6 · 7

ChaveToX

L63

20/15/6 · 1980 dmg

ADR

90

HS%

40

K/D

1.33

Entry 2/0Multi 2Util 154Pistol 1

PoolX

L83

20/14/7 · 1889 dmg

ADR

86

HS%

50

K/D

1.43

Entry 1/0Multi 2Util 193AWP 2Pistol 6
K/D +28%HS % +25%

0x08300002

L74

19/17/4 · 1969 dmg

ADR

90

HS%

74

K/D

1.12

Entry 3/0Multi 2Util 191Pistol 4

Byseps

L61

15/14/5 · 1677 dmg

ADR

76

HS%

13

K/D

1.07

Entry 3/0Multi 1Util 14AWP 6Pistol 1
HS % -69%

n1kkkkkkkko

L72

11/16/6 · 1615 dmg

ADR

73

HS%

55

K/D

0.69

Entry 1/0Multi 1Util 140Pistol 2

Sobeghelli's team

6 · 3

eegod5

4

21/14/6 · 2306 dmg

ADR

105

HS%

71

K/D

1.50

Entry 2/0Multi 3Util 56AWP 1Pistol 2
K/D +34%ADR +30%

Sobeghelli

L5

17/17/8 · 2182 dmg

ADR

99

HS%

35

K/D

1.00

Entry 5/0Util 110AWP 7Pistol 5

zjmmkk

L9

12/18/5 · 1328 dmg

ADR

60

HS%

58

K/D

0.67

Entry 1/0Util 53Pistol 3

TwinkDrink

L63

12/20/6 · 1543 dmg

ADR

70

HS%

33

K/D

0.60

Entry 1/0Util 92

ipickle_

L52

12/16/6 · 1433 dmg

ADR

65

HS%

67

K/D

0.75

Entry 3/0Util 40Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.