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Friedmuppet's team

9

76 kills · 5 players

de_dust2 · 37 min

22 rounds · 2026-05-06

Oceania 5v5 Queue

Winner · Archer0720's team

13

87 kills · 5 players

Top fragger

izzoXRir

20 kills

Top impact

CosMananabas

98 ADR

Util damage

CosMananabas

167 HP

Weak spots this match

vs lifetime baseline
  • justinfps2

    K/D 0.61 (avg 0.89)

    -31%
  • izzoXRir

    HS % 40% (avg 54%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Friedmuppet's team

5 · 4

cedieeeeee

L64

19/16/1 · 1763 dmg

ADR

80

HS%

74

K/D

1.19

Entry 1/0Multi 2Util 42Pistol 2
ADR -12%HS % +61%

CosMananabas

L21

18/17/4 · 2165 dmg

ADR

98

HS%

39

K/D

1.06

Entry 4/0Util 167Pistol 1

Friedmuppet

L33

17/19/1 · 1726 dmg

ADR

79

HS%

71

K/D

0.89

Entry 5/0Multi 2AWP 1Pistol 3

justinfps2

1

11/18/5 · 1439 dmg

ADR

65

HS%

73

K/D

0.61

Multi 1AWP 1Pistol 1
K/D -31%HS % +59%

ukinamoka

L3

11/17/5 · 1378 dmg

ADR

63

HS%

55

K/D

0.65

Entry 2/0Util 14AWP 2

Archer0720's team

7 · 6

izzoXRir

L45

20/16/3 · 1875 dmg

ADR

85

HS%

40

K/D

1.25

Entry 3/0Multi 2Util 35AWP 7Pistol 5
HS % -26%K/D +34%

Archer0720

L63

18/12/6 · 2068 dmg

ADR

94

HS%

39

K/D

1.50

Entry 1/0Multi 1AWP 4Pistol 3

MrWhite06

L41

17/13/4 · 1669 dmg

ADR

76

HS%

59

K/D

1.31

Entry 2/0Util 42AWP 5Pistol 3

tongarashi

L32

16/18/5 · 1977 dmg

ADR

90

HS%

50

K/D

0.89

Entry 2/0Util 52AWP 4Pistol 2

GCG6

2

16/18/1 · 1684 dmg

ADR

77

HS%

25

K/D

0.89

Entry 2/0Multi 2Util 39AWP 5Pistol 3

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.