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Winner · Doxym's team

13

77 kills · 5 players

de_dust2 · 23 min

16 rounds · 2026-05-31

Europe 5v5 Queue

KJuben's team

3

31 kills · 5 players

Top fragger

ELIaaas007

20 kills

Top impact

ELIaaas007

127 ADR

Util damage

-david

120 HP

Weak spots this match

vs lifetime baseline
  • -ManBoy-

    HS % 0% (avg 44%)

    -100%
  • -ManBoy-

    K/D 0.06 (avg 0.97)

    -94%
  • -ManBoy-

    ADR 20 (avg 83)

    -76%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Doxym's team

9 · 4

ELIaaas007

L105

20/6/5 · 2025 dmg

ADR

127

HS%

20

K/D

3.33

Entry 3/0Multi 3Util 33AWP 14Pistol 3

-david

L94

18/7/9 · 1916 dmg

ADR

120

HS%

67

K/D

2.57

Entry 2/0Multi 1Util 120Pistol 2

steezy_CS

L82

14/7/5 · 1327 dmg

ADR

83

HS%

57

K/D

2.00

Entry 2/0Multi 1Util 49Pistol 1

cashfx2

L101

14/4/4 · 1255 dmg

ADR

78

HS%

79

K/D

3.50

Entry 2/0Multi 1Util 67Pistol 7

Doxym

L101

11/8/6 · 1193 dmg

ADR

75

HS%

45

K/D

1.38

Entry 1/0Util 22

KJuben's team

3 · 0

GUNES

L10

11/16/3 · 1402 dmg

ADR

88

HS%

45

K/D

0.69

Entry 4/0Multi 1Util 55AWP 1Pistol 5

KJuben

L10

9/15/0 · 1000 dmg

ADR

63

HS%

78

K/D

0.60

Entry 1/0Multi 1Util 25AWP 1Pistol 5

Keijinxo

L101

6/15/1 · 878 dmg

ADR

55

HS%

50

K/D

0.40

Entry 1/0Multi 1Util 12

ssss5ss

L72

4/15/2 · 542 dmg

ADR

34

HS%

75

K/D

0.27

Util 54

-ManBoy-

L10

1/16/1 · 323 dmg

ADR

20

HS%

0

K/D

0.06

Util 42AWP 1
HS % -100%K/D -94%

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.