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Winner · Lild1ller's team

13

84 kills · 5 players

de_dust2 · 35 min

22 rounds · 2026-04-15

Europe 5v5 Queue

Eembecyl's team

9

75 kills · 5 players

Top fragger

Ilyez

23 kills

Top impact

Ilyez

108 ADR

Util damage

Lild1ller

164 HP

Weak spots this match

vs lifetime baseline
  • qwpcxz

    K/D 0.78 (avg 1.17)

    -33%
  • qwpcxz

    HS % 43% (avg 54%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Lild1ller's team

6 · 7

Ilyez

L93

23/15/9 · 2378 dmg

ADR

108

HS%

43

K/D

1.53

Entry 3/0Multi 2Util 70Pistol 2

Lild1ller

L103

18/16/6 · 2144 dmg

ADR

98

HS%

50

K/D

1.12

Entry 1/0Multi 2Util 164AWP 1Pistol 6
ADR +14%HS % +14%

CanonJE

L83

18/15/5 · 1657 dmg

ADR

75

HS%

44

K/D

1.20

Entry 5/0Multi 1Util 42Pistol 4

LumoSs-_-

L101

14/15/7 · 1574 dmg

ADR

72

HS%

43

K/D

0.93

Entry 3/0Util 87AWP 1Pistol 1

s1gman_

L93

11/15/4 · 1312 dmg

ADR

60

HS%

36

K/D

0.73

Multi 1Util 5Pistol 4

Eembecyl's team

6 · 3

nastek31

L103

21/17/3 · 2031 dmg

ADR

92

HS%

48

K/D

1.24

Entry 4/0Multi 2Util 73Pistol 2

Gh1ly

L81

18/17/3 · 1932 dmg

ADR

88

HS%

72

K/D

1.06

Entry 2/0Multi 1Util 35Pistol 5

qwpcxz

L101

14/18/6 · 1732 dmg

ADR

79

HS%

43

K/D

0.78

Entry 2/0Util 82AWP 2Pistol 1
K/D -33%HS % -20%

ExTayor

L84

13/17/5 · 1376 dmg

ADR

63

HS%

62

K/D

0.76

Entry 1/0Util 156Pistol 2

Eembecyl

L9

9/18/10 · 1514 dmg

ADR

69

HS%

33

K/D

0.50

Entry 1/0Util 50Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.