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Winner · amster's team

13

89 kills · 5 players

de_ancient · 45 min

23 rounds · 2026-05-12

Europe 5v5 Queue

MagaPriora-'s team

10

81 kills · 5 players

Top fragger

kL1o

24 kills

Top impact

iBALLY

99 ADR

Util damage

hugo6oss

187 HP

Weak spots this match

vs lifetime baseline
  • Skejs

    K/D 0.76 (avg 1.35)

    -44%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

amster's team

6 · 7

kL1o

L103

24/15/3 · 2212 dmg

ADR

96

HS%

46

K/D

1.60

Entry 2/0Multi 2Util 136Pistol 4

amster

L104

18/19/2 · 1743 dmg

ADR

76

HS%

39

K/D

0.95

Entry 3/0Multi 1Util 136Pistol 4

--Misterio-

L101

18/14/7 · 1739 dmg

ADR

76

HS%

50

K/D

1.29

Entry 2/0Util 81Pistol 1

1GA1De

L103

16/16/6 · 1827 dmg

ADR

79

HS%

56

K/D

1.00

Entry 3/0Multi 1Util 41AWP 3Pistol 4

Skejs

L102

13/17/12 · 2011 dmg

ADR

87

HS%

62

K/D

0.76

Entry 5/0Util 55Pistol 3
K/D -44%HS % +22%

MagaPriora-'s team

6 · 4

iBALLY

L102

24/16/7 · 2286 dmg

ADR

99

HS%

50

K/D

1.50

Entry 4/0Multi 2Util 140AWP 2Pistol 4

1NSERT2

L103

21/15/6 · 2092 dmg

ADR

91

HS%

76

K/D

1.40

Multi 3Util 133AWP 1Pistol 5

MagaPriora-

L102

15/19/5 · 1655 dmg

ADR

72

HS%

67

K/D

0.79

Entry 2/0Multi 1Util 14Pistol 2

lolzxdwtf

L102

14/19/3 · 1577 dmg

ADR

69

HS%

43

K/D

0.74

Entry 1/0Multi 1Util 54

hugo6oss

L101

7/21/5 · 1193 dmg

ADR

52

HS%

43

K/D

0.33

Entry 1/0Util 187Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.