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Winner · CHEL00's team

13

89 kills · 5 players

de_mirage · 38 min

23 rounds · 2026-05-24

Europe 5v5 Queue

draganRS's team

10

76 kills · 5 players

Top fragger

draganRS

23 kills

Top impact

draganRS

105 ADR

Util damage

noleN

151 HP

Weak spots this match

vs lifetime baseline
  • GrOgY

    HS % 20% (avg 38%)

    -47%
  • GrOgY

    K/D 0.71 (avg 1.13)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

CHEL00's team

8 · 5

noleN

L102

19/13/1 · 1888 dmg

ADR

82

HS%

47

K/D

1.46

Multi 1Util 151Pistol 4

CHEL00

L104

19/13/2 · 1833 dmg

ADR

80

HS%

63

K/D

1.46

Entry 2/0Multi 1Util 55Pistol 5

sMax

L102

18/13/11 · 2033 dmg

ADR

88

HS%

61

K/D

1.38

Multi 2Util 79AWP 2Pistol 4

-hEnry_

L104

17/20/10 · 1967 dmg

ADR

86

HS%

71

K/D

0.85

Entry 6/0Util 9AWP 2Pistol 1

sssady

L101

16/17/4 · 1685 dmg

ADR

73

HS%

25

K/D

0.94

Entry 5/0Multi 1Util 19AWP 13Pistol 1

draganRS's team

4 · 6

draganRS

L105

23/17/4 · 2412 dmg

ADR

105

HS%

52

K/D

1.35

Entry 4/0Multi 1Util 38AWP 2Pistol 2

L0rd

L102

18/15/5 · 1870 dmg

ADR

81

HS%

67

K/D

1.20

Entry 3/0Multi 2Util 44Pistol 7

GrOgY

L10

15/21/3 · 1592 dmg

ADR

69

HS%

20

K/D

0.71

Entry 1/0Util 4Pistol 3
HS % -47%K/D -37%

NCSGDAG-

L102

10/18/5 · 1384 dmg

ADR

60

HS%

50

K/D

0.56

Util 22AWP 3Pistol 3

-leel-

L101

10/18/5 · 1283 dmg

ADR

56

HS%

50

K/D

0.56

Entry 2/0Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.