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_Banger_'s team

2

43 kills · 5 players

de_nuke · 25 min

15 rounds · 2026-02-19

Europe 5v5 Queue

Winner · d3m0n1k__'s team

13

69 kills · 5 players

Top fragger

d3m0n1k__

26 kills

Top impact

d3m0n1k__

165 ADR

Util damage

soraaaa-

102 HP

Weak spots this match

vs lifetime baseline
  • ZaSlido

    K/D 0.36 (avg 1.10)

    -67%
  • ZaSlido

    ADR 31 (avg 80)

    -61%
  • ArzSar

    HS % 33% (avg 49%)

    -33%
  • justchelik

    K/D 0.85 (avg 1.08)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_Banger_'s team

1 · 1

_Banger_

L72

13/14/4 · 1576 dmg

ADR

105

HS%

77

K/D

0.93

Entry 2/0Util 8AWP 2Pistol 3

justchelik

L9

11/13/2 · 1140 dmg

ADR

76

HS%

64

K/D

0.85

Multi 1Pistol 5
K/D -21%HS % +45%

DUDLIK_4EK

L10

9/14/3 · 1213 dmg

ADR

81

HS%

33

K/D

0.64

Entry 1/0Util 93AWP 2Pistol 3

ZaSlido

L9

5/14/1 · 468 dmg

ADR

31

HS%

80

K/D

0.36

Util 7Pistol 1
K/D -67%ADR -61%HS % +70%

DanHan696

L9

5/14/1 · 460 dmg

ADR

31

HS%

80

K/D

0.36

Entry 1/0Pistol 1

d3m0n1k__'s team

11 · 2

d3m0n1k__

L97

26/6/3 · 2474 dmg

ADR

165

HS%

27

K/D

4.33

Entry 5/0Multi 3Util 94AWP 13Pistol 4

r1Gen1337

L93

15/11/5 · 1573 dmg

ADR

105

HS%

53

K/D

1.36

Entry 5/0Multi 1Util 85Pistol 6

soraaaa-

L91

11/9/3 · 1100 dmg

ADR

73

HS%

9

K/D

1.22

Multi 1Util 102AWP 1Pistol 1

ArzSar

L91

9/8/7 · 1072 dmg

ADR

72

HS%

33

K/D

1.12

Util 4
HS % -33%ADR -9%

yankeeecs

L91

8/9/3 · 815 dmg

ADR

54

HS%

38

K/D

0.89

Entry 1/0Util 44Pistol 2

Half-by-half

First half

1 · 11

Second half

1 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.