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BBlasterDK's team

11

85 kills · 5 players

de_overpass · 49 min

24 rounds · 2026-06-06

Europe 5v5 Queue

Winner · MaJJJor06's team

13

79 kills · 5 players

Top fragger

kerBEASTMODE

22 kills

Top impact

savefps

101 ADR

Util damage

mikoyoshi

376 HP

Weak spots this match

vs lifetime baseline
  • MaJJJor06

    K/D 0.65 (avg 1.01)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BBlasterDK's team

9 · 2

kerBEASTMODE

L93

22/17/8 · 2126 dmg

ADR

89

HS%

36

K/D

1.29

Entry 1/0Multi 3Util 313Pistol 4

savefps

L101

19/18/7 · 2420 dmg

ADR

101

HS%

47

K/D

1.06

Entry 2/0Multi 2Util 128AWP 2Pistol 7

BBlasterDK

L92

17/16/7 · 1957 dmg

ADR

82

HS%

47

K/D

1.06

Entry 2/0Multi 2Util 168

FuttePower

L73

15/15/5 · 1530 dmg

ADR

64

HS%

47

K/D

1.00

Entry 3/0Multi 1Util 164Pistol 3
ADR -11%HS % +15%

PeterYde

L72

12/16/5 · 1154 dmg

ADR

48

HS%

33

K/D

0.75

Entry 1/0Multi 1Util 67Pistol 1

MaJJJor06's team

3 · 10

mikoyoshi

L74

21/18/11 · 2151 dmg

ADR

90

HS%

52

K/D

1.17

Entry 2/0Multi 1Util 376Pistol 2

DingDongMofo

L81

20/16/6 · 2166 dmg

ADR

90

HS%

35

K/D

1.25

Entry 8/0Multi 1Util 109AWP 8Pistol 5

kimjuae

L73

15/18/5 · 1669 dmg

ADR

70

HS%

47

K/D

0.83

Entry 3/0Multi 1Util 37AWP 1Pistol 2

_Gevin

L102

12/16/7 · 1379 dmg

ADR

58

HS%

42

K/D

0.75

Entry 1/0Util 332Pistol 2

MaJJJor06

L93

11/17/8 · 1540 dmg

ADR

64

HS%

45

K/D

0.65

Entry 1/0Util 29
K/D -36%ADR -15%HS % +22%

Half-by-half

First half

9 · 3

Second half

2 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.