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Nazurka-'s team

6

60 kills · 5 players

de_nuke · 36 min

19 rounds · 2026-06-04

Europe 5v5 Queue

Winner · Slinky88's team

13

77 kills · 5 players

Top fragger

Slinky88

19 kills

Top impact

Slinky88

117 ADR

Util damage

Wardosss

203 HP

Weak spots this match

vs lifetime baseline
  • c0ldcock

    K/D 0.82 (avg 1.22)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Nazurka-'s team

6 · 0

_Sleeppy_

L101

16/15/4 · 1553 dmg

ADR

82

HS%

62

K/D

1.07

Entry 2/0Util 36AWP 1Pistol 4

c0ldcock

L101

14/17/5 · 1537 dmg

ADR

81

HS%

43

K/D

0.82

Entry 1/0Util 61AWP 1Pistol 6
K/D -33%HS % +16%

The-Punisher

L101

12/17/3 · 1252 dmg

ADR

66

HS%

58

K/D

0.71

Entry 2/0Util 16Pistol 3

Nazurka-

L101

9/16/3 · 1146 dmg

ADR

60

HS%

56

K/D

0.56

Multi 1Util 39AWP 1Pistol 4

paniniwoo

L102

9/17/5 · 1200 dmg

ADR

63

HS%

56

K/D

0.53

Entry 1/0Pistol 1

Slinky88's team

6 · 7

Slinky88

L102

19/12/7 · 2215 dmg

ADR

117

HS%

47

K/D

1.58

Entry 4/0Multi 1Util 111AWP 2Pistol 3

AT--

L104

17/13/3 · 1702 dmg

ADR

90

HS%

53

K/D

1.31

Entry 1/0Multi 3Util 80Pistol 3

TS_629

L104

15/13/2 · 1628 dmg

ADR

86

HS%

40

K/D

1.15

Entry 2/0Multi 1Util 10AWP 3Pistol 1

dankec19

L10

13/9/1 · 1220 dmg

ADR

64

HS%

46

K/D

1.44

Entry 5/0Util 36Pistol 2

Wardosss

L103

13/14/7 · 1656 dmg

ADR

87

HS%

31

K/D

0.93

Entry 1/0Util 203AWP 1Pistol 1

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.