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Winner · -xdxdxdxdxd's team

13

81 kills · 5 players

de_inferno · 33 min

18 rounds · 2026-04-28

Europe 5v5 Queue

-Surpr1se's team

5

55 kills · 5 players

Top fragger

chelsov

20 kills

Top impact

chelsov

120 ADR

Util damage

ARMMII

193 HP

Weak spots this match

vs lifetime baseline
  • z1vich

    K/D 0.44 (avg 1.22)

    -64%
  • z1vich

    ADR 46 (avg 85)

    -46%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-xdxdxdxdxd's team

8 · 5

chelsov

L105

20/12/11 · 2165 dmg

ADR

120

HS%

65

K/D

1.67

Entry 1/0Multi 4Util 173Pistol 3

-xdxdxdxdxd

L103

18/11/2 · 1865 dmg

ADR

104

HS%

61

K/D

1.64

Entry 2/0Multi 1Util 107AWP 4Pistol 4

Broodskoe_

L102

17/12/7 · 1935 dmg

ADR

108

HS%

53

K/D

1.42

Entry 2/0Multi 2Util 187AWP 3Pistol 4

H011ISTER

1

14/11/5 · 1473 dmg

ADR

82

HS%

50

K/D

1.27

Entry 3/0Multi 2Util 162

kryStall-

2

12/12/1 · 1011 dmg

ADR

56

HS%

25

K/D

1.00

Multi 1Util 71Pistol 1

-Surpr1se's team

4 · 1

M1l5anN

L103

16/14/2 · 1744 dmg

ADR

97

HS%

50

K/D

1.14

Entry 2/0Multi 1Util 5AWP 4Pistol 5

datbobz

L10

12/15/5 · 1496 dmg

ADR

83

HS%

83

K/D

0.80

Entry 4/0Util 130Pistol 2

ARMMII

1

11/16/5 · 1470 dmg

ADR

82

HS%

55

K/D

0.69

Entry 2/0Util 193AWP 1Pistol 4

-Surpr1se

L101

8/18/5 · 1422 dmg

ADR

79

HS%

62

K/D

0.44

Entry 1/0Util 159AWP 1Pistol 2

z1vich

8/18/3 · 833 dmg

ADR

46

HS%

50

K/D

0.44

Entry 1/0Util 5AWP 1Pistol 3
K/D -64%ADR -46%

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.