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Winner · de_baru's team

13

73 kills · 5 players

de_inferno · 40 min

23 rounds · 2026-05-25

Europe 5v5 Queue

kerpakich's team

10

78 kills · 5 players

Top fragger

Jokel-Johan

24 kills

Top impact

Jokel-Johan

97 ADR

Util damage

de_baru

481 HP

Weak spots this match

vs lifetime baseline
  • be_netto

    K/D 0.73 (avg 0.99)

    -26%
  • be_netto

    HS % 27% (avg 35%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

de_baru's team

7 · 6

de_baru

L53

22/16/7 · 1960 dmg

ADR

85

HS%

41

K/D

1.38

Entry 4/0Multi 1Util 481Pistol 4

biasto

L103

16/17/6 · 1758 dmg

ADR

76

HS%

81

K/D

0.94

Multi 2Util 208Pistol 8

TroijjaHorse

L84

12/16/4 · 1295 dmg

ADR

56

HS%

42

K/D

0.75

Entry 2/0Util 186Pistol 4

EKATERINAAH

L7

12/14/7 · 1774 dmg

ADR

77

HS%

50

K/D

0.86

Entry 3/0Util 216Pistol 4

be_netto

L53

11/15/5 · 1648 dmg

ADR

72

HS%

27

K/D

0.73

Entry 2/0Util 266AWP 5
K/D -26%HS % -23%

kerpakich's team

5 · 5

Jokel-Johan

L74

24/14/6 · 2226 dmg

ADR

97

HS%

33

K/D

1.71

Entry 2/0Multi 3Util 148AWP 7Pistol 2

kerpakich

L63

19/13/6 · 1944 dmg

ADR

85

HS%

37

K/D

1.46

Entry 3/0Multi 1Util 94AWP 4Pistol 3

Ejjjdwin

L72

14/17/9 · 1820 dmg

ADR

79

HS%

50

K/D

0.82

Entry 3/0Multi 1Util 453Pistol 2

gnommy

L7

11/12/1 · 1219 dmg

ADR

53

HS%

45

K/D

0.92

Entry 2/0Util 190Pistol 1

Gudzon_dimon

L91

10/17/4 · 1424 dmg

ADR

62

HS%

60

K/D

0.59

Entry 2/0Multi 1Util 89Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.