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romme1_'s team

0

56 kills · 5 players

de_vertigo · 35 min

1 rounds · 2024-03-31

COMPETITIVE 5V5

Winner · LUCK1ZZZ's team

1

81 kills · 5 players

Top fragger

MrGoblinMan

22 kills

Top impact

MrGoblinMan

0 ADR

Util damage

MrGoblinMan

0 HP

Weak spots this match

vs lifetime baseline
  • romme1_

    ADR 0 (avg 82)

    -100%
  • sp1d-

    ADR 0 (avg 75)

    -100%
  • LUCK1ZZZ

    ADR 0 (avg 77)

    -100%
  • sp1d-

    K/D 0.53 (avg 1.27)

    -58%
  • romme1_

    K/D 0.71 (avg 0.98)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

romme1_'s team

4 · 2

MrGoblinMan

L42

22/17/2 · 0 dmg

ADR

0

HS%

41

K/D

1.29

Multi 2

romme1_

L2

12/17/2 · 0 dmg

ADR

0

HS%

58

K/D

0.71

Multi 1
ADR -100%K/D -28%HS % +16%

Kirkison

L41

9/17/8 · 0 dmg

ADR

0

HS%

33

K/D

0.53

Multi 1

sp1d-

L41

8/15/5 · 0 dmg

ADR

0

HS%

38

K/D

0.53

ADR -100%K/D -58%

TroubleClef

L32

5/16/5 · 0 dmg

ADR

0

HS%

20

K/D

0.31

LUCK1ZZZ's team

8 · 5

CraigsListQT

L44

21/13/3 · 0 dmg

ADR

0

HS%

52

K/D

1.62

Multi 3

LUCK1ZZZ

L42

19/12/5 · 0 dmg

ADR

0

HS%

79

K/D

1.58

Multi 2
ADR -100%HS % +34%K/D +24%

k-lub

L44

15/8/6 · 0 dmg

ADR

0

HS%

47

K/D

1.88

Multi 1

poshyyyy

L21

14/12/11 · 0 dmg

ADR

0

HS%

43

K/D

1.17

Multi 1

ThatGuyLP

L42

12/11/6 · 0 dmg

ADR

0

HS%

75

K/D

1.09

Multi 1

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.