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Winner · LoveBanhMi's team

13

92 kills · 5 players

de_inferno · 36 min

22 rounds · 2026-05-31

North America 5V5 Queue

ColoredBoy's team

9

69 kills · 5 players

Top fragger

Teague-

23 kills

Top impact

LoveBanhMi

99 ADR

Util damage

Teague-

278 HP

Weak spots this match

vs lifetime baseline
  • K0brA6

    K/D 0.93 (avg 1.12)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LoveBanhMi's team

9 · 4

Teague-

4

23/10/1 · 1994 dmg

ADR

91

HS%

43

K/D

2.30

Multi 3Util 278AWP 5Pistol 7

LoveBanhMi

L95

21/15/5 · 2178 dmg

ADR

99

HS%

62

K/D

1.40

Entry 7/0Multi 1Util 59Pistol 4

LENGKENG

L92

20/14/5 · 2142 dmg

ADR

97

HS%

45

K/D

1.43

Entry 3/0Multi 2Util 60Pistol 6

K0brA6

L101

14/15/6 · 1593 dmg

ADR

72

HS%

50

K/D

0.93

Entry 3/0Util 224AWP 2Pistol 2
K/D -17%HS % -12%

Agilityy

L91

14/15/9 · 1712 dmg

ADR

78

HS%

64

K/D

0.93

Entry 5/0Util 134AWP 1Pistol 1

ColoredBoy's team

3 · 6

-__ak__-

L93

18/18/3 · 1969 dmg

ADR

90

HS%

44

K/D

1.00

Entry 3/0Multi 4Util 185AWP 3Pistol 4
K/D -8%ADR +13%

zomhbi

L10

15/22/4 · 1603 dmg

ADR

73

HS%

40

K/D

0.68

Util 106Pistol 5

Juiceyyyy

L102

13/17/6 · 1563 dmg

ADR

71

HS%

54

K/D

0.76

Entry 1/0Util 72

-Abe_

L91

13/19/3 · 1259 dmg

ADR

57

HS%

54

K/D

0.68

Multi 2Util 16AWP 1Pistol 5

ColoredBoy

L103

10/16/9 · 1481 dmg

ADR

67

HS%

40

K/D

0.62

Util 253Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.