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Winner · dikiidance's team

13

75 kills · 5 players

de_overpass · 25 min

16 rounds · 2026-05-25

Europe 5v5 Queue

RP-'s team

3

43 kills · 5 players

Top fragger

dikiidance

18 kills

Top impact

billernokia

133 ADR

Util damage

MAJ0R-_-

190 HP

Weak spots this match

vs lifetime baseline
  • dredor

    K/D 0.44 (avg 1.12)

    -61%
  • dredor

    ADR 55 (avg 81)

    -32%
  • timkah

    ADR 54 (avg 77)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dikiidance's team

10 · 3

dikiidance

L102

18/6/3 · 1700 dmg

ADR

106

HS%

56

K/D

3.00

Entry 3/0Multi 1Util 21Pistol 2

billernokia

3

18/11/6 · 2121 dmg

ADR

133

HS%

33

K/D

1.64

Entry 7/0Multi 2Util 29AWP 5Pistol 3

MAJ0R-_-

L93

18/9/5 · 1764 dmg

ADR

110

HS%

56

K/D

2.00

Entry 2/0Util 190Pistol 4
K/D +74%ADR +43%

Evil_Genius

L93

12/9/4 · 1200 dmg

ADR

75

HS%

50

K/D

1.33

Entry 1/0Util 17Pistol 4
K/D +12%HS % +9%

timkah

L102

9/8/2 · 858 dmg

ADR

54

HS%

67

K/D

1.12

Entry 1/0Util 35Pistol 3
ADR -30%HS % +26%

RP-'s team

2 · 1

RP-

L101

12/14/2 · 1317 dmg

ADR

82

HS%

67

K/D

0.86

Entry 1/0Multi 1Util 30Pistol 9

1hra

L10

12/15/2 · 1279 dmg

ADR

80

HS%

50

K/D

0.80

Entry 1/0Multi 1Util 17Pistol 2

dredor

L101

7/16/3 · 878 dmg

ADR

55

HS%

57

K/D

0.44

Multi 1Util 29
K/D -61%ADR -32%HS % +16%

-Vortex_

L91

6/15/3 · 764 dmg

ADR

48

HS%

67

K/D

0.40

Util 67Pistol 1

VANDAL_SMK

L5

6/15/4 · 821 dmg

ADR

51

HS%

67

K/D

0.40

Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.