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Winner · ainm0sni's team

13

88 kills · 5 players

de_nuke · 31 min

22 rounds · 2026-06-07

Oceania 5v5 Queue

blakeysl's team

9

73 kills · 5 players

Top fragger

ainm0sni

24 kills

Top impact

-quas-

119 ADR

Util damage

mirz--

125 HP

Weak spots this match

vs lifetime baseline
  • JizzFlinger

    HS % 25% (avg 33%)

    -24%
  • ainm0sni

    HS % 42% (avg 54%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ainm0sni's team

5 · 8

ainm0sni

L63

24/15/7 · 2593 dmg

ADR

118

HS%

42

K/D

1.60

Entry 6/0Multi 3Util 3AWP 10Pistol 2
HS % -22%K/D +37%ADR +32%

mirz--

L54

20/13/6 · 2091 dmg

ADR

95

HS%

75

K/D

1.54

Entry 1/0Multi 2Util 125Pistol 5

JizzFlinger

L52

16/17/9 · 1807 dmg

ADR

82

HS%

25

K/D

0.94

Multi 2Pistol 1
HS % -24%

Pog_Bonobo

1

15/14/2 · 1483 dmg

ADR

67

HS%

47

K/D

1.07

Entry 3/0Util 16Pistol 3

Lekshu

L63

13/14/6 · 1431 dmg

ADR

65

HS%

69

K/D

0.93

Entry 1/0Multi 1Util 122AWP 1Pistol 5

blakeysl's team

7 · 2

-quas-

L65

23/17/3 · 2613 dmg

ADR

119

HS%

57

K/D

1.35

Entry 2/0Multi 3Util 5Pistol 2

blakeysl

L53

17/19/4 · 2055 dmg

ADR

93

HS%

65

K/D

0.89

Entry 3/0Multi 1Util 85Pistol 5

choukl

L6

13/18/0 · 1396 dmg

ADR

64

HS%

46

K/D

0.72

Entry 4/0Util 11AWP 2Pistol 2

psyslay3r

L61

10/16/2 · 999 dmg

ADR

45

HS%

70

K/D

0.62

Entry 2/0AWP 1

ToGetHerM

L5

10/18/2 · 1048 dmg

ADR

48

HS%

30

K/D

0.56

Util 27AWP 3

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.