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Winner · Ta4t0o's team

1

91 kills · 5 players

de_mirage · 41 min

1 rounds · 2024-11-04

COMPETITIVE 5v5

HulkEGG's team

0

71 kills · 5 players

Top fragger

CALLMAMKI

23 kills

Top impact

nawmsayin

95 ADR

Util damage

Ta4t0o

252 HP

Weak spots this match

vs lifetime baseline
  • Karadenis

    K/D 0.55 (avg 1.12)

    -51%
  • Karadenis

    HS % 36% (avg 49%)

    -27%
  • Karadenis

    ADR 62 (avg 79)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ta4t0o's team

8 · 5

CALLMAMKI

L63

23/13/2 · 1936 dmg

ADR

88

HS%

57

K/D

1.77

Entry 4/0Multi 2Util 86AWP 2Pistol 6

nawmsayin

L64

22/11/7 · 2086 dmg

ADR

95

HS%

45

K/D

2.00

Entry 2/0Util 166Pistol 5

_Sn1paL_

L73

18/15/7 · 1923 dmg

ADR

87

HS%

44

K/D

1.20

Entry 3/0Multi 2Util 31Pistol 3

Ta4t0o

L42

14/16/10 · 2033 dmg

ADR

92

HS%

29

K/D

0.88

Entry 4/0Multi 1Util 252AWP 7Pistol 1

Hadjikss

L61

14/16/9 · 1634 dmg

ADR

74

HS%

71

K/D

0.88

Multi 1Util 70Pistol 4

HulkEGG's team

4 · 5

Licw1k_

L52

19/18/2 · 1688 dmg

ADR

77

HS%

37

K/D

1.06

Entry 2/0Multi 2Util 32Pistol 3

wegonbeok

L63

18/18/3 · 1798 dmg

ADR

82

HS%

44

K/D

1.00

Entry 2/0Multi 1Util 146Pistol 2
HS % -8%ADR +14%

H1tklif

L62

12/18/5 · 1617 dmg

ADR

74

HS%

17

K/D

0.67

Entry 2/0Util 89Pistol 1

Karadenis

L61

11/20/3 · 1352 dmg

ADR

62

HS%

36

K/D

0.55

Entry 2/0Util 35AWP 1Pistol 1
K/D -51%HS % -27%

HulkEGG

L71

11/19/7 · 1867 dmg

ADR

85

HS%

45

K/D

0.58

Entry 1/0AWP 1

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.