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Winner · P1xarrr's team

13

83 kills · 5 players

de_mirage · 32 min

20 rounds · 2026-05-24

Europe 5v5 Queue

GalBriss's team

7

62 kills · 5 players

Top fragger

L1evv

26 kills

Top impact

Sv0y1

121 ADR

Util damage

petrovicc3

275 HP

Weak spots this match

vs lifetime baseline
  • screffich

    K/D 0.28 (avg 1.02)

    -73%
  • screffich

    ADR 49 (avg 74)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

P1xarrr's team

5 · 8

Sv0y1

L92

24/11/6 · 2427 dmg

ADR

121

HS%

38

K/D

2.18

Entry 4/0Multi 2Util 85AWP 5Pistol 6

Chimbric

L73

17/12/7 · 1780 dmg

ADR

89

HS%

59

K/D

1.42

Entry 2/0Util 166Pistol 6

petrovicc3

L84

16/13/3 · 1715 dmg

ADR

86

HS%

50

K/D

1.23

Entry 3/0Multi 2Util 275AWP 4Pistol 2

P1xarrr

L83

14/14/5 · 1468 dmg

ADR

73

HS%

57

K/D

1.00

Entry 2/0Multi 1Util 109Pistol 1

daanux2

L81

12/12/6 · 1334 dmg

ADR

67

HS%

25

K/D

1.00

Multi 1Util 145

GalBriss's team

7 · 0

L1evv

L92

26/17/3 · 2249 dmg

ADR

112

HS%

23

K/D

1.53

Entry 3/0Multi 2Util 113AWP 12Pistol 3

GalBriss

L92

12/15/5 · 1516 dmg

ADR

76

HS%

42

K/D

0.80

Entry 1/0Multi 1Util 159Pistol 1

wasser

L81

11/16/6 · 1313 dmg

ADR

66

HS%

45

K/D

0.69

Entry 2/0Util 52Pistol 1

Dele0nN

2

8/17/3 · 1040 dmg

ADR

52

HS%

75

K/D

0.47

Entry 2/0Util 112AWP 2Pistol 2

screffich

L7

5/18/7 · 975 dmg

ADR

49

HS%

40

K/D

0.28

Entry 1/0Util 52Pistol 2
K/D -73%ADR -34%

Half-by-half

First half

5 · 7

Second half

8 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.