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-story's team

3

41 kills · 5 players

de_dust2 · 26 min

16 rounds · 2026-05-24

Europe 5v5 Queue

Winner · doublemagic's team

13

74 kills · 5 players

Top fragger

FincHY-

18 kills

Top impact

doublemagic

119 ADR

Util damage

doublemagic

199 HP

Weak spots this match

vs lifetime baseline
  • SYDOX-_-

    K/D 0.73 (avg 1.04)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-story's team

2 · 1

SYDOX-_-

L10

11/15/4 · 1471 dmg

ADR

92

HS%

64

K/D

0.73

Multi 1Util 123Pistol 2
K/D -30%ADR +30%HS % +21%

-story

L101

8/15/2 · 978 dmg

ADR

61

HS%

25

K/D

0.53

Entry 1/0Multi 1Util 10AWP 2

ewjerkz

L101

8/16/5 · 1132 dmg

ADR

71

HS%

50

K/D

0.50

Entry 1/0Multi 2Util 87Pistol 1

D7_KC

L101

8/13/5 · 854 dmg

ADR

53

HS%

50

K/D

0.62

Multi 1Pistol 2

MUTiRiS

L10

6/15/2 · 557 dmg

ADR

35

HS%

50

K/D

0.40

Entry 1/0AWP 2Pistol 2

doublemagic's team

10 · 3

FincHY-

L103

18/10/2 · 1511 dmg

ADR

94

HS%

61

K/D

1.80

Entry 3/0Multi 2Util 140Pistol 1

doublemagic

L105

17/8/8 · 1907 dmg

ADR

119

HS%

47

K/D

2.12

Entry 4/0Multi 1Util 199AWP 7Pistol 6
K/D +62%ADR +46%

POP0V

L102

14/9/3 · 1305 dmg

ADR

82

HS%

57

K/D

1.56

Entry 3/0Multi 1Util 110AWP 2Pistol 4

hazza-_-

L102

14/6/4 · 1351 dmg

ADR

84

HS%

86

K/D

2.33

Entry 1/0Multi 1Util 32Pistol 5

f0cuss

L101

11/8/9 · 1514 dmg

ADR

95

HS%

55

K/D

1.38

Entry 2/0Util 134AWP 1Pistol 3
K/D +25%ADR +21%

Half-by-half

First half

2 · 10

Second half

1 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.