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Winner · kashdaymne's team

13

85 kills · 5 players

de_nuke · 41 min

22 rounds · 2026-03-08

Europe 5v5 Queue

InsomniaSQl's team

9

79 kills · 5 players

Top fragger

niker1234567

21 kills

Top impact

Extrateri0

108 ADR

Util damage

niker1234567

138 HP

Weak spots this match

vs lifetime baseline
  • DigitalArt

    HS % 33% (avg 39%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kashdaymne's team

6 · 7

niker1234567

L73

21/16/6 · 2027 dmg

ADR

92

HS%

43

K/D

1.31

Entry 3/0Util 138AWP 2Pistol 6

resurect666

L71

20/17/5 · 1966 dmg

ADR

89

HS%

55

K/D

1.18

Entry 3/0Multi 3Util 40

DigitalArt

L74

18/12/4 · 1815 dmg

ADR

83

HS%

33

K/D

1.50

Entry 1/0Util 36Pistol 5
HS % -15%K/D +43%

Ahlgaard

L73

14/18/4 · 1841 dmg

ADR

84

HS%

43

K/D

0.78

Entry 3/0Util 28AWP 1Pistol 5

kashdaymne

L52

12/16/2 · 1272 dmg

ADR

58

HS%

50

K/D

0.75

Util 26Pistol 1

InsomniaSQl's team

6 · 3

Extrateri0

L63

20/18/7 · 2364 dmg

ADR

108

HS%

45

K/D

1.11

Entry 2/0Util 42Pistol 3
HS % -8%ADR +31%

NaffoStryder

L82

16/17/4 · 1542 dmg

ADR

70

HS%

56

K/D

0.94

Entry 2/0Util 44AWP 1Pistol 2

purekoekange

L51

16/19/4 · 1633 dmg

ADR

74

HS%

38

K/D

0.84

Util 42Pistol 2

InsomniaSQl

L61

14/18/2 · 1502 dmg

ADR

68

HS%

29

K/D

0.78

Entry 6/0Util 64AWP 5Pistol 2

Jumbo_Legend

L72

13/13/4 · 1739 dmg

ADR

79

HS%

62

K/D

1.00

Entry 2/0Util 105AWP 1Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.