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mukh_zhan's team

9

79 kills · 5 players

de_overpass · 44 min

22 rounds · 2026-06-03

Europe 5v5 Queue

Winner · DoDoSH_ALI's team

13

94 kills · 5 players

Top fragger

perf0nce

25 kills

Top impact

RUSITOP009

121 ADR

Util damage

perf0nce

170 HP

Weak spots this match

vs lifetime baseline
  • madq666

    HS % 32% (avg 39%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mukh_zhan's team

5 · 4

RUSITOP009

L55

23/19/5 · 2667 dmg

ADR

121

HS%

43

K/D

1.21

Entry 3/0Multi 3AWP 10Pistol 4

-ak1me-

L72

20/18/6 · 2039 dmg

ADR

93

HS%

30

K/D

1.11

Entry 6/0Util 29AWP 6Pistol 1

mukh_zhan

L32

14/18/3 · 1508 dmg

ADR

69

HS%

43

K/D

0.78

Util 17AWP 2Pistol 3

0CROCODIL0

L5

11/21/7 · 1407 dmg

ADR

64

HS%

45

K/D

0.52

Entry 2/0Util 10Pistol 3

1nXSne

L3

11/19/3 · 1095 dmg

ADR

50

HS%

27

K/D

0.58

Entry 1/0Util 16Pistol 2

DoDoSH_ALI's team

7 · 6

perf0nce

L55

25/12/7 · 2540 dmg

ADR

116

HS%

40

K/D

2.08

Multi 3Util 170Pistol 3

mgphrnt

3

20/15/7 · 2236 dmg

ADR

102

HS%

40

K/D

1.33

Entry 3/0Multi 3Util 80Pistol 1
K/D +62%ADR +51%

madq666

L53

19/18/7 · 1667 dmg

ADR

76

HS%

32

K/D

1.06

Entry 3/0Multi 1Util 134Pistol 6
HS % -18%

DoDoSH_ALI

L61

17/16/4 · 1864 dmg

ADR

85

HS%

24

K/D

1.06

Entry 3/0Multi 1Util 97AWP 11

4eresh9ya

L51

13/18/9 · 1756 dmg

ADR

80

HS%

31

K/D

0.72

Entry 1/0Util 112AWP 2Pistol 3

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.