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Winner · D1mAstoR's team

13

83 kills · 5 players

de_dust2 · 37 min

21 rounds · 2026-05-12

Europe 5v5 Queue

vo1ceti's team

8

72 kills · 5 players

Top fragger

_b3nj1

22 kills

Top impact

_b3nj1

114 ADR

Util damage

Telo_Pauka

257 HP

Weak spots this match

vs lifetime baseline
  • gamevnoob

    K/D 0.60 (avg 0.87)

    -31%
  • gamevnoob

    ADR 59 (avg 70)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

D1mAstoR's team

8 · 5

_b3nj1

L96

22/15/7 · 2403 dmg

ADR

114

HS%

68

K/D

1.47

Entry 1/0Multi 2Util 252AWP 1Pistol 4

B1k_D

L103

21/14/6 · 2247 dmg

ADR

107

HS%

33

K/D

1.50

Entry 5/0Multi 3Util 4AWP 12Pistol 3

Reper36

L103

19/13/4 · 1967 dmg

ADR

94

HS%

37

K/D

1.46

Entry 2/0Multi 2Util 13AWP 11Pistol 1

D1mAstoR

L10

12/16/4 · 1281 dmg

ADR

61

HS%

50

K/D

0.75

Entry 2/0Util 98Pistol 4

gamevnoob

L81

9/15/6 · 1235 dmg

ADR

59

HS%

56

K/D

0.60

Util 54Pistol 1
K/D -31%ADR -17%HS % +87%

vo1ceti's team

4 · 4

Telo_Pauka

L103

19/16/3 · 1833 dmg

ADR

87

HS%

58

K/D

1.19

Multi 3Util 257Pistol 6

vo1ceti

L101

17/19/6 · 2097 dmg

ADR

100

HS%

41

K/D

0.89

Entry 3/0Util 37AWP 2Pistol 3

kr1kken

L82

15/17/4 · 1754 dmg

ADR

84

HS%

27

K/D

0.88

Entry 5/0Multi 2Util 95AWP 3Pistol 2

skvoznyak98

L101

13/15/6 · 1688 dmg

ADR

80

HS%

54

K/D

0.87

Multi 1Util 183AWP 1Pistol 3

Fl0w8wer

L101

8/18/4 · 1150 dmg

ADR

55

HS%

50

K/D

0.44

Entry 3/0AWP 1Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.