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Winner · chronod134's team

13

90 kills · 5 players

de_ancient · 34 min

22 rounds · 2026-06-03

Europe 5v5 Queue

mamsboy's team

9

77 kills · 5 players

Top fragger

chronod134

24 kills

Top impact

chronod134

119 ADR

Util damage

kiberpapa13

256 HP

Weak spots this match

vs lifetime baseline
  • Anox_666

    ADR 61 (avg 79)

    -22%
  • cqrsiss

    K/D 0.83 (avg 0.99)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

chronod134's team

7 · 6

chronod134

L53

24/19/8 · 2614 dmg

ADR

119

HS%

54

K/D

1.26

Entry 5/0Multi 2Util 32Pistol 3

Safar23

L53

19/14/3 · 1810 dmg

ADR

82

HS%

63

K/D

1.36

Entry 2/0Multi 1Util 145AWP 2Pistol 5

Gonhem

L51

17/16/14 · 2217 dmg

ADR

101

HS%

47

K/D

1.06

Entry 1/0Util 63AWP 3Pistol 3
ADR +29%K/D +10%

Unstoppablee

L52

15/15/4 · 1709 dmg

ADR

78

HS%

40

K/D

1.00

Entry 1/0Util 22Pistol 1

Anox_666

L44

15/13/2 · 1348 dmg

ADR

61

HS%

40

K/D

1.15

Entry 1/0Multi 1
ADR -22%K/D +15%HS % +11%

mamsboy's team

5 · 4

PepegoBrazil

L53

18/17/8 · 2137 dmg

ADR

97

HS%

44

K/D

1.06

Entry 3/0Multi 1Util 187

13august

L53

17/17/4 · 1718 dmg

ADR

78

HS%

41

K/D

1.00

Entry 1/0Multi 1Util 5AWP 1Pistol 3

kiberpapa13

L53

16/18/8 · 1813 dmg

ADR

82

HS%

38

K/D

0.89

Entry 3/0Util 256
K/D -9%HS % +9%

cqrsiss

L5

15/18/6 · 1860 dmg

ADR

85

HS%

80

K/D

0.83

Entry 3/0Util 97Pistol 4
K/D -16%HS % +70%ADR +16%

mamsboy

L5

11/20/3 · 1006 dmg

ADR

46

HS%

36

K/D

0.55

Entry 2/0Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.