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Winner · ptr's team

13

91 kills · 5 players

de_mirage · 36 min

23 rounds · 2026-05-20

North America 5V5 Queue

Peeping's team

10

78 kills · 5 players

Top fragger

Peeping

26 kills

Top impact

Peeping

132 ADR

Util damage

Peeping

218 HP

Weak spots this match

vs lifetime baseline
  • --toasty

    K/D 0.76 (avg 1.21)

    -37%
  • --toasty

    HS % 38% (avg 56%)

    -32%
  • --toasty

    ADR 63 (avg 84)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ptr's team

8 · 5

Fruitcupx

L105

24/15/8 · 2645 dmg

ADR

115

HS%

62

K/D

1.60

Entry 4/0Multi 3Util 41AWP 1Pistol 3

ptr

L102

18/17/5 · 1773 dmg

ADR

77

HS%

56

K/D

1.06

Entry 3/0Multi 1Util 69AWP 2Pistol 6

fl0m

L104

18/14/6 · 2232 dmg

ADR

97

HS%

44

K/D

1.29

Entry 1/0Multi 1Util 123AWP 1Pistol 2

vixion-

L101

18/15/4 · 1601 dmg

ADR

70

HS%

50

K/D

1.20

Entry 2/0Multi 1Util 34Pistol 7

--toasty

L101

13/17/4 · 1454 dmg

ADR

63

HS%

38

K/D

0.76

Entry 1/0Multi 2Util 3Pistol 2
K/D -37%HS % -32%

Peeping's team

4 · 6

Peeping

L103

26/17/7 · 3036 dmg

ADR

132

HS%

69

K/D

1.53

Entry 6/0Multi 2Util 218AWP 5Pistol 2

intrraa

L105

20/16/2 · 1868 dmg

ADR

81

HS%

50

K/D

1.25

Entry 3/0Multi 2Util 4Pistol 3

-jason

L10

13/19/8 · 1762 dmg

ADR

77

HS%

54

K/D

0.68

Entry 1/0Util 121AWP 1Pistol 2

sxtus-

L10

10/21/3 · 1218 dmg

ADR

53

HS%

60

K/D

0.48

Entry 1/0Util 10Pistol 2

Juanay

L102

9/19/3 · 916 dmg

ADR

40

HS%

44

K/D

0.47

Entry 1/0AWP 1Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.