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Winner · make-_'s team

13

78 kills · 5 players

de_mirage · 31 min

19 rounds · 2026-04-19

Europe 5v5 Queue

TadekRydzyk_'s team

6

60 kills · 5 players

Top fragger

make-_

20 kills

Top impact

make-_

116 ADR

Util damage

AN1S-dA-K1nG

156 HP

Weak spots this match

vs lifetime baseline
  • Chelaue

    HS % 28% (avg 48%)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

make-_'s team

11 · 2

make-_

L105

20/13/8 · 2204 dmg

ADR

116

HS%

55

K/D

1.54

Entry 3/0Multi 1Util 92Pistol 5

Chelaue

L103

18/11/2 · 1785 dmg

ADR

94

HS%

28

K/D

1.64

Entry 1/0Multi 1Util 99AWP 8Pistol 1
HS % -42%K/D +53%ADR +17%

paska_perse

L102

15/14/2 · 1586 dmg

ADR

84

HS%

67

K/D

1.07

Entry 1/0Multi 2Util 56AWP 1Pistol 3

_KvR_

L101

14/12/3 · 1693 dmg

ADR

89

HS%

50

K/D

1.17

Entry 2/0Util 26Pistol 4

lilesa

L92

11/10/4 · 1070 dmg

ADR

56

HS%

73

K/D

1.10

Util 64Pistol 1

TadekRydzyk_'s team

1 · 5

AN1S-dA-K1nG

L103

15/16/5 · 1664 dmg

ADR

88

HS%

80

K/D

0.94

Entry 5/0Multi 1Util 156AWP 2Pistol 4

MC_Poh322

L101

13/15/5 · 1347 dmg

ADR

71

HS%

31

K/D

0.87

Util 18AWP 4Pistol 3

TadekRydzyk_

L101

12/17/2 · 1443 dmg

ADR

76

HS%

58

K/D

0.71

Entry 3/0Multi 1Util 33Pistol 4

hailnake

L101

11/15/1 · 1081 dmg

ADR

57

HS%

64

K/D

0.73

Entry 2/0Util 39AWP 2Pistol 4

Felichka

L10

9/15/5 · 1432 dmg

ADR

75

HS%

44

K/D

0.60

Entry 2/0Util 101Pistol 1

Half-by-half

First half

11 · 1

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.